Screenshot thread No. 125

Post » Mon Mar 14, 2011 1:49 pm

I get the feeling some one or something is trying to http://i176.photobucket.com/albums/w172/Illius_photos/TES/Message.jpg:)

Not very subtle, are they?
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Chris Ellis
 
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Post » Mon Mar 14, 2011 9:37 pm

Not very subtle, are they?


LoL not really no. :)
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Jessica Phoenix
 
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Post » Mon Mar 14, 2011 11:32 pm

...I was listening to shamisen music when I first saw this, talk about good timing. Anyway, that's a cool hat; I reckon it would be able to give you the spirit of the samurai AND keep the sun out of your eyes at the same time. That's what I call a deadly combination. Where can I get one of my own?

Also...*ahem* you're not a kappa, you're just a guy in a suit, who are you trying to fool!?

I got the hat from http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=7364

And I don't like people who make fun of my body. :P

I get the feeling some one or something is trying to http://i176.photobucket.com/albums/w172/Illius_photos/TES/Message.jpg:)

Yet I bet you barged on ahead anyway, right?
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Nichola Haynes
 
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Post » Mon Mar 14, 2011 4:56 pm

http://i234.photobucket.com/albums/ee134/Akavir_photo/1111.jpg

You have Chris Redfield in MW?
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Grace Francis
 
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Post » Tue Mar 15, 2011 12:15 am

You have Chris Redfield in MW?


Yes and i have Sheva Alomar
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biiibi
 
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Post » Tue Mar 15, 2011 2:12 am

A couple more scenic shots and one badass one engineered to tease my latest pet project :P

http://img560.imageshack.us/img560/4458/ashlands.jpg
http://img714.imageshack.us/img714/4080/scenic.jpg
http://img59.imageshack.us/img59/8489/badassz.jpg
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Annika Marziniak
 
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Post » Tue Mar 15, 2011 4:30 am

http://i234.photobucket.com/albums/ee134/Akavir_photo/1111.jpg


Need moar bumps,

edit: damn i need to update those wargaives they got bit outdated refmap
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Rob Davidson
 
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Post » Tue Mar 15, 2011 4:33 am

A couple more scenic shots and one badass one engineered to tease my latest pet project :P

http://img560.imageshack.us/img560/4458/ashlands.jpg
http://img714.imageshack.us/img714/4080/scenic.jpg
http://img59.imageshack.us/img59/8489/badassz.jpg

do i see shiny bonemold?

and how did u make your game look so good! mine looks like vanilla with some distant land...... :(
i need to work on my game some more i think, it's ugly...
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Lou
 
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Post » Mon Mar 14, 2011 3:25 pm

http://i56.tinypic.com/33ax728.jpg
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Prue
 
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Post » Mon Mar 14, 2011 7:51 pm

http://i234.photobucket.com/albums/ee134/Akavir_photo/1111.jpg


May I learn

1) Which mod adds that hair?

2) Which mod adds that face?

3) Which mod adds that armor?

This is one of the coolest char shots I've ever seen.
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Alan Cutler
 
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Post » Mon Mar 14, 2011 2:12 pm

Need moar bumps,


armor have bump maps, 7 different high-rez reflect maps, displacement maps

What means "moar"?
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alicia hillier
 
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Post » Tue Mar 15, 2011 5:14 am

I get the feeling some one or something is trying to http://i176.photobucket.com/albums/w172/Illius_photos/TES/Message.jpg:)


:lol: I'm reminded of a bit from Monty Python...

What mod is that from, out of curiosity?
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brandon frier
 
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Post » Mon Mar 14, 2011 8:39 pm

What mod is that from, out of curiosity?

IIRC, http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=3242
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Maddy Paul
 
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Post » Mon Mar 14, 2011 7:13 pm

:lol: I'm reminded of a bit from Monty Python...


LoL in a way it does. :)

And Pluto is correct, it is from Scourge of the Lich Father.
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Doniesha World
 
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Post » Mon Mar 14, 2011 1:58 pm

armor have bump maps, 7 different high-rez reflect maps, displacement maps

What means "moar"?


So mabye they need to be bit stronger?
Or its just because inablility of capturing reflections on screens, could you make an video or something? (im bit curious how it looks)
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laila hassan
 
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Post » Mon Mar 14, 2011 6:58 pm

So mabye they need to be bit stronger?
Or its just because inablility of capturing reflections on screens, could you make an video or something? (im bit curious how it looks)


Ok, may be. But i think only video-movie can show reflect quality. Do you know, how can i made that reflect effect? http://i234.photobucket.com/albums/ee134/Akavir_photo/Oblivion2010-11-0819-18-57-73.jpg
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lilmissparty
 
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Post » Mon Mar 14, 2011 11:17 pm

Ok, may be. But i think only video-movie can show reflect quality. Do you know, how can i made that reflect effect? http://i234.photobucket.com/albums/ee134/Akavir_photo/Oblivion2010-11-0819-18-57-73.jpg


When i convert OB stuff i usualy separate the gloss map from normal and add them manualy in nifskope, as MW don't have real bumps and spectrual reflections ref map must fake the effect so lot of experimenting is need (to make shiningness more noticable rise bump map luma scale in texture node in nifskope)

http://www.youtube.com/watch?v=7zIw7Dn_U50
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Annika Marziniak
 
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Post » Tue Mar 15, 2011 12:19 am

When i convert OB stuff i usualy separate the gloss map from normal and add them manualy in nifskope, as MW don't have real bumps and spectrual reflections ref map must fake the effect so lot of experimenting is need (to make shiningness more noticable rise bump map luma scale in texture node in nifskope)

http://www.youtube.com/watch?v=7zIw7Dn_U50


Thank you! It's genius! I saw your glow maps.Can i create them from normal maps? Do you use for that any soft? as pixplant or other?
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Dan Wright
 
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Post » Tue Mar 15, 2011 3:47 am

Thank you! It's genius! I saw your glow maps.Can i create them from normal maps? Do you use for that any soft? as pixplant or other?


Well mostly gloss maps in oblivion are stored in normal maps alpha channel so check there,
EDIT: Oh and dont try to use separate gloss map for meshes that use alpha channeled base texture, it wont work properly
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Ells
 
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Post » Mon Mar 14, 2011 2:26 pm

MCP's readme :
MCP enables models to have working gloss maps, and lets skinned objects have reflection maps where it was not allowed before. The engine was capable of these, but the proper data handling was not implemented before.

Gloss maps allow control of the strength and colour of reflection from a reflection map via an extra texture. Just set the gloss map entry in the texturing property. If your model is using bump maps, it works differently; you must put the gloss map in the blue channel of the bump texture, and being one channel, it controls just the strength of the reflection.

Skinned models now support reflection maps, so you can finally make shiny clothing, hair, etc. Make sure the NiTextureEffect is both in the children list and effects list of the parent NiNode, and it should work. This also allows bumpmaps to work, as bumpmaps require a reflection map in the engine.

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Noraima Vega
 
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Post » Mon Mar 14, 2011 11:19 pm

Well mostly gloss maps in oblivion are stored in normal maps alpha channel so check there,
EDIT: Oh and dont try to use separate gloss map for meshes that use alpha channeled base texture, it wont work properly


Hey, maybe you could help me out with this? http://www.gamesas.com/index.php?/topic/1136191-adding-nitextureeffect/
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Anthony Diaz
 
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Post » Mon Mar 14, 2011 6:29 pm

When i convert OB stuff i usualy separate the gloss map from normal and add them manualy in nifskope, as MW don't have real bumps and spectrual reflections ref map must fake the effect so lot of experimenting is need (to make shiningness more noticable rise bump map luma scale in texture node in nifskope)

http://www.youtube.com/watch?v=7zIw7Dn_U50


Do you plan to release that race any time soon, or perhaps some of those armors you've shown in various threads? :)
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Nomee
 
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Post » Mon Mar 14, 2011 10:21 pm

Do you plan to release that race any time soon, or perhaps some of those armors you've shown in various threads? :)

I have already ask for this race too :drool:
But... he can't release the head of this race because it's not legal ;)
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bonita mathews
 
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Post » Mon Mar 14, 2011 3:38 pm

http://i280.photobucket.com/albums/kk173/huMAnity_dues/MGEScreenshot3.jpg

http://i280.photobucket.com/albums/kk173/huMAnity_dues/MGEScreenshot2.jpg

http://i280.photobucket.com/albums/kk173/huMAnity_dues/MGEScreenshot1.jpg

My stock Zzar Indarys character.
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Jennifer Rose
 
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Post » Mon Mar 14, 2011 8:44 pm

modded characters using resources from russian sites. translating programs are out there that can help.

http://i757.photobucket.com/albums/xx219/Rattfink333/morrowind%20mods/lds.jpg

and yes the one in blue is an all new bb style mesh. downside being with this one you need all custom duds.
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Ria dell
 
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