Screenshot thread No. 126

Post » Fri May 13, 2011 5:23 pm

That is Vurt's trees....Im using all his mods
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Nice one
 
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Post » Fri May 13, 2011 9:14 am

I dont normally post in picture threads....but I came across a stunning picture when playing.

http://www.invision.tesalliance.org/forums/uploads/1293133359/gallery_108_44_1487637.jpg

Is that Morrowind? I'm retiring to Pelagiad now.
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Yama Pi
 
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Post » Fri May 13, 2011 8:35 am

guess i need to update my vurt additions
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James Smart
 
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Post » Fri May 13, 2011 10:47 am

I dont normally post in picture threads....but I came across a stunning picture when playing.

http://www.invision.tesalliance.org/forums/uploads/1293133359/gallery_108_44_1487637.jpg

I thought Skyrim was supposed to be all snow... New engine looks nice though.
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louise fortin
 
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Post » Fri May 13, 2011 7:27 pm

If you are interested in what Im using, I was asked to do up a mod list over at TESA:
http://www.invision.tesalliance.org/forums/index.php?/topic/3449-this-is-morrowind/

Also has some other pictures from around the map.
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Ana
 
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Post » Fri May 13, 2011 1:15 pm

https://imgur.com/xJwfs- took this while testing a mod.
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Josee Leach
 
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Post » Fri May 13, 2011 12:29 pm

I thought Skyrim was supposed to be all snow... New engine looks nice though.

isn't pelagaid in Vvardenfel? :D

skyrim has huge areas of "none-snow" the reach for example.
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Anna Watts
 
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Post » Fri May 13, 2011 12:28 pm

I believe that was supposed to be a compliment :facepalm:
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Myles
 
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Post » Fri May 13, 2011 4:51 pm

I dont normally post in picture threads....but I came across a stunning picture when playing.

http://www.invision.tesalliance.org/forums/uploads/1293133359/gallery_108_44_1487637.jpg


Please could I ask waht texture replacer you are using for the ground? I would very much appreciate it.
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Kayla Oatney
 
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Post » Fri May 13, 2011 8:56 pm

Please could I ask waht texture replacer you are using for the ground? I would very much appreciate it.


I believe they are from Vurt's Ascadian Isles Mod
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Ricky Meehan
 
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Post » Fri May 13, 2011 11:42 am

Just move to Mournhold:
http://i262.photobucket.com/albums/ii100/GreatKalian/Morrowind%20Screens/Morrowind2010-12-2612-56-02-57.jpg http://i262.photobucket.com/albums/ii100/GreatKalian/Morrowind%20Screens/Morrowind2010-12-2612-51-31-69.jpg http://i262.photobucket.com/albums/ii100/GreatKalian/Morrowind%20Screens/Morrowind2010-12-2612-51-07-14.jpg http://i262.photobucket.com/albums/ii100/GreatKalian/Morrowind%20Screens/Morrowind2010-12-2612-51-02-00.jpg
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Stay-C
 
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Post » Fri May 13, 2011 5:48 pm

Considering people liked the last picture I posted....here a few more...

http://www.invision.tesalliance.org/forums/uploads/1293328873/gallery_108_44_1504164.jpg
http://www.invision.tesalliance.org/forums/uploads/1293328873/gallery_108_44_271512.jpg
http://www.invision.tesalliance.org/forums/uploads/1293328873/gallery_108_44_785293.jpg
http://www.invision.tesalliance.org/forums/uploads/1293328873/gallery_108_44_794100.jpg


and because I was bored the other day, I remade the morrowind menu screen: :thumbsup:
http://www.invision.tesalliance.org/forums/index.php?app=gallery&module=images&img=12334
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Adam Baumgartner
 
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Post » Fri May 13, 2011 9:33 am

http://img822.imageshack.us/img822/3811/15814096.jpg
http://img809.imageshack.us/img809/6910/78443403.jpg
http://img189.imageshack.us/img189/1995/59748949.jpg
http://img149.imageshack.us/img149/4558/96801644.jpg

EDIT: Man, can't believe I missed out Vurt's trees. And I stumbled upon http://www.gamesas.com/index.php?/topic/1114956-shelter-from-magnus-blaze-2/page__st__20__p__16602901#entry16602901 which explains how to get some shaders working with MGE XE, so I've got varblur back too. Think this calls for a few more shots.

http://img152.imageshack.us/img152/8080/53194716.jpg
http://img708.imageshack.us/img708/6973/26364907.jpg
http://img814.imageshack.us/img814/209/92569690.jpg
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Ray
 
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Post » Fri May 13, 2011 3:35 pm

Well, I've just gotten Morrowind up and running again, all modded up, after a long hiatus. Even tried out MGE for the first time now that I've got a computer that's more than up to the task. Thought I'd share a few pictures...

http://tyraarane.riumplus.com/gallery/d/1208-1/MGE+Screenshot+1.jpg
http://tyraarane.riumplus.com/gallery/d/1188-1/MGE+Screenshot+3.jpg (this is my favorite of the lot)
http://tyraarane.riumplus.com/gallery/d/1193-1/MGE+Screenshot+5.jpg
http://tyraarane.riumplus.com/gallery/d/1198-1/MGE+Screenshot+7.jpg
http://tyraarane.riumplus.com/gallery/d/1203-1/MGE+Screenshot+8.jpg

(Apologies for the crosshair, etc. in the first couple of pictures. I was still in "Gah Morrowind console how does it work" mode at that point. :P)
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Mandi Norton
 
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Post » Fri May 13, 2011 6:13 am

http://tyraarane.riumplus.com/gallery/d/1188-1/MGE+Screenshot+3.jpg (this is my favorite of the lot)


Perfect :thumbsup:
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lauren cleaves
 
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Post » Fri May 13, 2011 10:07 am

I'm using Vurt's skies (along with SWG's), also using Vurt's recommended ini settings which I then tweaked for darker nights.

What settings did you tweak to get the darker nights? I can't for the life of me figure it out. :swear:
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CSar L
 
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Post » Fri May 13, 2011 2:14 pm

What settings did you tweak to get the darker nights? I can't for the life of me figure it out. :swear:

For each weather tweak:

Ambient Night Color=012,015,039


Sun Night Color=045,073,131


Colors are in RGB. Getting them closer to 0,0,0 would make things darker. Ambient is overall term(shadows) and sun night color(highlights) can be seen as moon/sky lighting.
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Kayleigh Mcneil
 
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Post » Fri May 13, 2011 1:53 pm

Edit - sorry wrong thread
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Genocidal Cry
 
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Post » Fri May 13, 2011 12:43 pm

For each weather tweak:

Ambient Night Color=012,015,039


Sun Night Color=045,073,131


Colors are in RGB. Getting them closer to 0,0,0 would make things darker. Ambient is overall term(shadows) and sun night color(highlights) can be seen as moon/sky lighting.

Hmm, it does kick in and make it darker but it only seems to work when it hits 12am, anytime before that is quite light. Is there another line?
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Kill Bill
 
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Post » Fri May 13, 2011 6:04 am

What settings did you tweak to get the darker nights? I can't for the life of me figure it out. :swear:


I actually set the Ambient Night Color to 006, 006, 006.
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Smokey
 
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Post » Fri May 13, 2011 2:13 pm

Hmm, it does kick in and make it darker but it only seems to work when it hits 12am, anytime before that is quite light. Is there another line?

The day is divided into 4 parts.
ambient day
ambient night
ambient sunrise
ambient sunset

Game will blend the settings between those. You will need to edit all weather sections accordingly too. Also don't forget to edit fog colors.
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Connie Thomas
 
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Post » Fri May 13, 2011 3:50 pm

Here are a few more pictures that I took the other day

http://www.invision.tesalliance.org/forums/uploads/1293328873/gallery_108_44_1270027.jpg
http://www.invision.tesalliance.org/forums/uploads/1293328873/gallery_108_44_1171718.jpg
http://www.invision.tesalliance.org/forums/uploads/1293328873/gallery_108_44_199726.jpg
http://www.invision.tesalliance.org/forums/uploads/1293328873/gallery_108_44_86911.jpg
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Gill Mackin
 
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Post » Fri May 13, 2011 2:32 pm

Here are a few more pictures that I took the other day

http://www.invision.tesalliance.org/forums/uploads/1293328873/gallery_108_44_1270027.jpg


Very nice! :goodjob: I don't think I've seen trees like that in the Grazelands before...what mod is that from?
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Nadia Nad
 
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Post » Fri May 13, 2011 5:40 am

Very nice! :goodjob: I don't think I've seen trees like that in the Grazelands before...what mod is that from?

Very nice indeed! The trees are http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=8805.
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Jason Rice
 
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Post » Fri May 13, 2011 9:31 am

Somehow I had forgotten to install Vurt's grazeland trees when they were released. http://www.tesnexus.com/imageshare/images/57416-1293660930.jpg. :shocking:
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Nicole Elocin
 
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