Screenshot thread No. 128

Post » Tue May 17, 2011 9:44 am

Previous thread: http://www.gamesas.com/index.php?/topic/1162266-screenshot-thread-no-127/

How do I enable and take screenshots of my game?You'll need to edit your Morrowind.ini file (see brief how-to below). But first, back up the file in case you make a mistake, or if you later want to restore it to its original state.(by DragoonWraith)


Enabling Screenshots:Open Morrowind.ini (C:\Program Files\Bethesda Softworks\Morrowind\Morrowind.ini in the default Windows installation), and you'll see a lot of code. In the eighth, largest section under [General], there is a line which saysScreen Shot Enable=0Switch that toScreen Shot Enable=1Now, in Morrowind, press the Print Screen button on your keyboard (the button is sometimes hard to find, often you need to use the Shift key). You'll see a message which tells you that the screenshot has been created. It can be found in your main Morrowind folder.(Addendum by ~Ninja Monkey)To extend on the tutorial for taking screenshots above, you should change your pictures from a bitmap image to a jpeg image if you will be hosting your screenshots on the internet. To do this, open them up in Paint or any other photo editing program, go to "Save As..." and save as a jpeg file. Do NOT simply edit the file name from Screenshot#.bmp to Screenshot#.jpg. That only changes the file name, not the file type.



I think this is pertinent screenshot info...
How to enable screenshots with MGE, from the MGE Wiki:

When MGE is active, Morrowind's usual method of taking screenshots becomes unavailable. Fortunately, MGE offers its own screenshot feature. This guide explains how to activate it.1. Open MGEgui.exe2. Click on the Input tab.3. Click on Launch Macro Editor.4. In the Macro Editor, click on the key you want to use. Obviously this should be a key that isn't already used in the game. Also, don't choose the PrintScreen key (doing so will work, but Morrowind will display an irritating error message every time you take a screenshot).5. In the upper left drop-down menu, select "Function".6. In the lower left drop-down menu, select "Take screenshot"7. Click "Save". The key you selected should now be displayed in green.8. Close MGEgui, start Morrowind, and see if the feature works. Sreenshots will be saved with the name "MGE screenshot" (plus a number) in the Morrowind directory.



Free Image Hosting: (compiled by Heaven and Earth)

-Account and Albums--

http://photobucket.com/

http://www.fotki.com/us/en/

http://www.imagecave.com/

http://www.imageshack.us/

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*moderator note: Please be aware of the new clarification added to the rules about screenshots:
User made and modified in game characters depicting children must be fully clothed and not be posed in a way to be considered provocative. The moderators have full authority to determine this and issue warns/suspensions/bans if required.
Likewise any screenshots depicting child killing will also be dealt with accordingly.

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Richard Thompson
 
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Post » Tue May 17, 2011 2:00 pm

Etain checking out Vivec.
[img][IMG]http://i955.photobuc...eenshot7-31.jpg[/IMG][/img]

Caldera. trying out the new improved view distance mod instead of MGEs distant land. Seems to work pretty well.
[img][IMG]http://i955.photobuc...eenshot5-30.jpg[/IMG][/img]


Where can I dowload the view distance mod? It sounds great.

According to this thread this mod allows for greater use of your video card, is this true?

http://archive.atomi...=3&c=12&t=11886


This really looks cool. Does anyone know anything more about it?
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Czar Kahchi
 
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Post » Tue May 17, 2011 8:06 am

Are you speaking about FPS Optimiser
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Davorah Katz
 
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Post » Tue May 17, 2011 3:58 am

Are you speaking about FPS Optimiser



Mmmm.. the FPS optimizer and the infinite view distance applications seem to be different things. Though the FPS optimizer does allow for greater view distance I don't believe it effects how well morrowind utilizes your video card, or rather that the application uses it almost exclusively. I wonder if it is something dragynlord is working on or has in an early stage. It just seems rather awsome to able to have distant land wthout MGE, and quite possible without having a newer video card.
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matt oneil
 
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Post » Tue May 17, 2011 5:17 am

Just got to the mainland, and boy is it beautiful. I've gone for a more true to original type look, that keeps more with the atmosphere of the game (in other words, my computer can't handle it looking any better :wink_smile: ). The mainland really comes alive with an extended view distance (and vurts pretty trees)


approaching the mainland...
http://img810.imageshack.us/img810/9968/mgescreenshot2.png

somewhere along the way to sign up with those grumpy wizard folk at Port Telvanni
http://img854.imageshack.us/img854/4926/mgescreenshot5.png
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Tracey Duncan
 
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Post » Tue May 17, 2011 7:21 am

sockola
The mainland really comes alive with an extended view distance (and vurts pretty trees)


I agree, your screenies are excellent! :ribbon:
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Stephanie I
 
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Post » Tue May 17, 2011 1:49 pm

Omicron City, from http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=8720
http://img638.imageshack.us/img638/4826/mgescreenshot3o.jpg
http://img34.imageshack.us/img34/4756/mgescreenshot8n.jpg
http://img850.imageshack.us/img850/5743/mgescreenshot9.jpg
http://img845.imageshack.us/img845/7718/mgescreenshot10.jpg
http://img855.imageshack.us/img855/3376/mgescreenshot14.jpg

Arkngthunch-Sturdumz:
http://img844.imageshack.us/img844/1365/mgescreenshot15.jpg
http://img88.imageshack.us/img88/1912/mgescreenshot17.jpg
http://img146.imageshack.us/img146/6487/mgescreenshot18g.jpg
http://img146.imageshack.us/img146/4595/mgescreenshot19.jpg
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Amy Gibson
 
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Post » Tue May 17, 2011 3:19 am


http://img146.imageshack.us/img146/6487/mgescreenshot18g.jpg


Where is that ground texture from? I don't remember I have that in my game.
Btw, Knots. Thank you for your wonderful guide.

I really love what the TR team did with Telvanni architecture on the mainland:
http://s3.directupload.net/images/110304/uz5nrl66.png
http://s1.directupload.net/images/110304/cl5lnowt.png
http://s13.directupload.net/images/110304/xpuszht2.png
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Floor Punch
 
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Post » Tue May 17, 2011 12:50 pm

If you used my guide, you should have that texture. :confused:
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Laura Simmonds
 
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Post » Tue May 17, 2011 4:21 am

Mmh...mine looks different ( I think its the VisualPack texture). Maybe I missed some update. I check it out.
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Colton Idonthavealastna
 
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Post » Tue May 17, 2011 2:51 pm

This really looks cool. Does anyone know anything more about it?


It's not the FPS optimizer.Here's a link at PES
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=9011
MGEs distant land crashes my computer and I haven't had much luck with the Optimizer. This changes the fog values so you can see a little farther and I haven't noticed any performance hit. Best yet I played for 2 1/2 hrs without a crash. :twirl:
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Arnold Wet
 
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Post » Tue May 17, 2011 6:17 am

http://i54.tinypic.com/2yynygn.jpg
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CArlos BArrera
 
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Post » Tue May 17, 2011 3:42 pm

It's not the FPS optimizer.Here's a link at PES
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=9011
MGEs distant land crashes my computer and I haven't had much luck with the Optimizer. This changes the fog values so you can see a little farther and I haven't noticed any performance hit. Best yet I played for 2 1/2 hrs without a crash. :twirl:



Yay! Thank you :D.
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Matthew Aaron Evans
 
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Post » Tue May 17, 2011 5:00 am

Its finally time to storm Red Mountain on my latest character
http://www.tesnexus.com/imageshare/images/547691-1299305722.jpg
http://www.tesnexus.com/imageshare/images/547691-1299305811.jpg

I also came across two http://www.tesnexus.com/imageshare/images/547691-1299305847.jpg...
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pinar
 
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Post » Tue May 17, 2011 11:12 am

now, why aren't there any mods that make creatures fight? and\or NPC's? i wanna see more AI vs AI! like OB!
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Dan Scott
 
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Post » Tue May 17, 2011 12:56 pm

now, why aren't there any mods that make creatures fight? and\or NPC's? i wanna see more AI vs AI! like OB!

+1. It is boring to feel like the center of the universe.
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Lloyd Muldowney
 
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Post » Tue May 17, 2011 1:52 pm

Ah, Vurt's trees...
http://s8.photobucket.com/albums/a39/mariedanj/Morrowind/?action=view¤t=MGEScreenshotGrazelands03.png
http://s8.photobucket.com/albums/a39/mariedanj/Morrowind/?action=view¤t=MGEScreenshotAshlands03.png
http://s8.photobucket.com/albums/a39/mariedanj/Morrowind/?action=view¤t=MGEScreenshotBitterCoast02.png
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Monika Krzyzak
 
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Post » Tue May 17, 2011 9:17 am

I also came across two http://www.tesnexus.com/imageshare/images/547691-1299305847.jpg...

Just outside Pelagiad?
I think those are from "Real Wildlife 2b" ( a great mod, btw)
I never figured out if there was a quest involved with them, but don't get involved unless you want to get yourself killed. Those 'Mature West Gash Scrib' mean business!
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Steve Bates
 
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Post » Tue May 17, 2011 2:51 am

Mmh...mine looks different ( I think its the VisualPack texture). Maybe I missed some update. I check it out.

hi, the texture is tx_wg_cobblestones_01.dds
i tried to install all the landscape textures in knots' guide order, but that particular texture is not the one from the screenshot (could still be my mistake though)
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Gavin Roberts
 
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Post » Tue May 17, 2011 6:33 am

http://i54.tinypic.com/2yynygn.jpg

Nice how the rays come through.
Er...like enchanted items much? :blush:
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Justin
 
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Post » Tue May 17, 2011 7:21 am

Nice how the rays come through.
Er...like enchanted items much? :blush:

:lol: I made a mod where Vivec gives the player the Armour of Indoril Nerevar. The whole set is enchanted. :celebration:
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C.L.U.T.C.H
 
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Post » Tue May 17, 2011 12:33 am

hi, the texture is tx_wg_cobblestones_01.dds


Doesn't matter. I picked up Connary's various landscapes retextures & these look great too.

(P.s.: Grü?e, True Revan. Bin übrigens auch zuf?llig aus NRW (Ruhrgebiet).) :wink_smile:
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Janine Rose
 
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Post » Tue May 17, 2011 6:30 am

Doesn't matter. I picked up Connary's various landscapes retextures & these look great too.

it does to me :P like you, i saw the texture and thought "nice. why don't i use THAT?"
what connary has to offer isn't that great (only talking about that particular texture, usually it's a major graphics package in my installation)
so, yes, i'm still looking for the texture (found it in the caldera screenshot in knots' great guide)
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Krystina Proietti
 
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Post » Tue May 17, 2011 3:48 am

it does to me :P like you, i saw the texture and thought "nice. why don't i use THAT?"
what connary has to offer isn't that great (only talking about that particular texture, usually it's a major graphics package in my installation)
so, yes, i'm still looking for the texture (found it in the caldera screenshot in knots' great guide)

Yeah I don't use all of his textures, but from his landscapes retex especially bitter coast, west gash & grazeland look really good imo.
http://s10.directupload.net/images/110306/l8xlt5fw.png
http://s5.directupload.net/images/110306/rse8egmk.png
Caldera
http://s7.directupload.net/images/110306/im34rmkd.png
So you just might ask Knots. Maybe he didn't update yet.
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Melissa De Thomasis
 
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Post » Tue May 17, 2011 12:48 pm

Ah, Vurt's trees...
http://s8.photobucket.com/albums/a39/mariedanj/Morrowind/?action=view¤t=MGEScreenshotGrazelands03.png
http://s8.photobucket.com/albums/a39/mariedanj/Morrowind/?action=view¤t=MGEScreenshotAshlands03.png
http://s8.photobucket.com/albums/a39/mariedanj/Morrowind/?action=view¤t=MGEScreenshotBitterCoast02.png


Nice!
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Penny Wills
 
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