Those of you on low bandwidth might appreciate some pics from the HD720p videos
![Smile :)](http://gamesas.com/images/smilies/icon_e_smile.gif)
They should also reveal you some details you can miss while watching the videos, and also some issues like screen tearing, aliasing and texture scaling. These are NOT taken from the official youtube videos, they are taken directly from the highest quality videos available on joystiq.com and gamersyde.com [35Mbps - close to bluray bitrate] and saved as PNG, hence there's very little compression applied.
Pics from Part 1
http://img8.imageshack.us/img8/1213/vlcsnap2011091223h24m58.png
http://img835.imageshack.us/img835/2895/vlcsnap2011091223h25m02.png <-- a dragon statue in the distance or a real perched dragon?
http://img585.imageshack.us/img585/4039/vlcsnap2011091223h25m24.png <-- fern casting shadows
http://img97.imageshack.us/img97/1509/vlcsnap2011091223h25m34.png <-- dragon again
http://img43.imageshack.us/img43/7774/vlcsnap2011091223h26m05.png <-- tree branches casting shadows
http://img268.imageshack.us/img268/8747/vlcsnap2011091223h26m30.png <-- heavy aliasing on tree branches
http://img585.imageshack.us/img585/3824/vlcsnap2011091223h27m48.png
http://img64.imageshack.us/img64/6996/vlcsnap2011091223h28m12.png <-- ok, that's definitely a statue
http://img192.imageshack.us/img192/7429/vlcsnap2011091223h28m18.png <-- quite a low res texture for a close up shield
http://img52.imageshack.us/img52/5558/vlcsnap2011091223h28m48.png <-- screen tearing
http://img856.imageshack.us/img856/9841/vlcsnap2011091223h29m00.png <-- distant LOD water with no world reflection
http://img846.imageshack.us/img846/7171/vlcsnap2011091223h29m22.png <-- did you notice the constellation?
http://img824.imageshack.us/img824/3383/vlcsnap2011091223h29m43.png <-- motion blur
http://img155.imageshack.us/img155/6462/vlcsnap2011091223h30m00.png <-- grass clipping through rocks
http://img853.imageshack.us/img853/2778/vlcsnap2011091223h30m13.png <-- alpha wolf?
http://img13.imageshack.us/img13/173/vlcsnap2011091223h30m18.png
http://img37.imageshack.us/img37/3363/vlcsnap2011091223h30m40.png
http://img59.imageshack.us/img59/7694/vlcsnap2011091223h30m45.png <-- rockjoint disease confirmed
http://img402.imageshack.us/img402/6906/vlcsnap2011091223h31m19.png
http://img828.imageshack.us/img828/4756/vlcsnap2011091223h31m26.png
http://img703.imageshack.us/img703/3720/vlcsnap2011091223h31m42.png <-- too much HUD clutter?
http://img88.imageshack.us/img88/9092/vlcsnap2011091223h31m50.png
http://img545.imageshack.us/img545/8928/vlcsnap2011091223h31m58.png
http://img593.imageshack.us/img593/9482/vlcsnap2011091223h32m22.png <-- note the Apprentice clothes
http://img685.imageshack.us/img685/1754/vlcsnap2011091223h32m31.png <-- inventory DoF shader
http://img855.imageshack.us/img855/2216/vlcsnap2011091223h32m55.png <-- factions map markers
http://img94.imageshack.us/img94/9607/vlcsnap2011091223h33m06.png
http://img687.imageshack.us/img687/79/vlcsnap2011091223h33m21.png <-- in the next frame the woman is stopping exactly by the sidewalk border. Improved environment awareness?
http://img705.imageshack.us/img705/8694/vlcsnap2011091223h33m35.png <-- look at the drops on the mill wheel!
http://img17.imageshack.us/img17/2213/vlcsnap2011091223h33m46.png <-- NPC NOT clipping on the log. Pretty good collision detection
http://img638.imageshack.us/img638/2981/vlcsnap2011091223h34m01.png <-- pretty muscular horse, very suitable in extreme mountain conditions
http://img21.imageshack.us/img21/8822/vlcsnap2011091223h34m26.png <-- terrain textures NOT blending together
http://img221.imageshack.us/img221/192/vlcsnap2011091223h34m40c.png
http://img231.imageshack.us/img231/7651/vlcsnap2011091223h34m55.png
http://img594.imageshack.us/img594/2702/vlcsnap2011091223h35m14.png
http://img593.imageshack.us/img593/473/vlcsnap2011091223h35m19.png <-- dynamic HUD will show up arrow quantities only when needed, i.e. when you raise the bow
http://img845.imageshack.us/img845/1717/vlcsnap2011091223h35m45.png
http://img690.imageshack.us/img690/4420/vlcsnap2011091223h35m56.png
http://img189.imageshack.us/img189/176/vlcsnap2011091223h36m12.png <-- the compass at the top of the screen looks an odd design choice when it comes to fight a dragon
http://img703.imageshack.us/img703/2053/vlcsnap2011091223h36m49.png <-- it actually
feels hot, lol
http://img26.imageshack.us/img26/6044/vlcsnap2011091223h37m20.png <-- look at the beauty of this fog. Also note the procedural snow on the pavement
Pics from Part 2
http://img193.imageshack.us/img193/3223/vlcsnap2011091222h37m48.png <-- obvious screen tearing
http://img171.imageshack.us/img171/9977/vlcsnap2011091222h38m17.png <-- impressive skin textures
http://img7.imageshack.us/img7/9159/vlcsnap2011091222h38m45.png <-- obvious body hairs aliasing
http://img691.imageshack.us/img691/2857/vlcsnap2011091222h39m42.png <-- low res close up textures
http://img571.imageshack.us/img571/9089/vlcsnap2011091222h40m30.png <-- fire particles effects
http://img823.imageshack.us/img823/4899/vlcsnap2011091222h40m39.png <-- and you thought zombies were scary
http://img851.imageshack.us/img851/2408/vlcsnap2011091222h41m18.png
http://img196.imageshack.us/img196/2029/vlcsnap2011091222h41m39.png
http://img402.imageshack.us/img402/532/vlcsnap2011091222h42m13.png <-- squashed rock textures
http://img30.imageshack.us/img30/7171/vlcsnap2011091222h43m15.png <-- amazing lighting effects on water
http://img825.imageshack.us/img825/3253/vlcsnap2011091222h44m22.png <-- mixed lo-res/hi-res textures
http://img705.imageshack.us/img705/6282/vlcsnap2011091222h44m59.png <-- procedural snow
http://img202.imageshack.us/img202/4381/vlcsnap2011091222h45m57.png <-- creatures models are
really detailed
http://img577.imageshack.us/img577/4074/vlcsnap2011091222h47m11.png <-- dynamic lighting and self shadowing in full glory
http://img339.imageshack.us/img339/9813/vlcsnap2011091222h47m37.png <-- texture scaling. Look at the next shot for..
http://img690.imageshack.us/img690/4369/vlcsnap2011091222h47m50.png <-- .. the higher resolution version
http://img703.imageshack.us/img703/9308/vlcsnap2011091222h49m22.png <-- real time puzzles! No more solving puzzles while the game is paused
http://img695.imageshack.us/img695/3705/vlcsnap2011091222h49m57.png
http://img197.imageshack.us/img197/1254/vlcsnap2011091222h50m47.png <-- heavily aliased vegetation, basically in contrast with the beauty of this dungeon
http://img822.imageshack.us/img822/2013/vlcsnap2011091222h51m07.png
http://img687.imageshack.us/img687/2132/vlcsnap2011091222h51m23.png
http://img827.imageshack.us/img827/1802/vlcsnap2011091222h51m35.png <-- you can set those clothes on fire and they will burn to ashes
http://img7.imageshack.us/img7/5591/vlcsnap2011091222h52m12.png
http://img402.imageshack.us/img402/9012/vlcsnap2011091222h52m30.png <-- look at that waterfall!
Pics from Part 3
http://img685.imageshack.us/img685/1111/vlcsnap2011091223h41m42.png
http://img198.imageshack.us/img198/4449/vlcsnap2011091223h42m07.png
http://img27.imageshack.us/img27/5950/vlcsnap2011091223h42m29.png <-- pretty good distant land LOD, but no far grass visible
http://img856.imageshack.us/img856/1024/vlcsnap2011091223h42m36.png <-- giants are carving in the mammoth's fangs the same symbols as seen on their scars [tattoos?]
http://img844.imageshack.us/img844/6135/vlcsnap2011091223h43m04.png <-- blood splats as seen in FO3
http://img339.imageshack.us/img339/44/vlcsnap2011091223h43m47.png
http://img148.imageshack.us/img148/2568/vlcsnap2011091223h43m59.png <-- the lighting here and in the next pic seems somewhat odd
http://img843.imageshack.us/img843/8131/vlcsnap2011091223h44m08.png
http://img16.imageshack.us/img16/811/vlcsnap2011091223h44m16.png <-- by the look of its wings this looks like an old and weak dragon
http://img405.imageshack.us/img405/2997/vlcsnap2011091223h44m26.png
http://img840.imageshack.us/img840/1281/vlcsnap2011091223h44m35.png
http://img641.imageshack.us/img641/5189/vlcsnap2011091223h45m01.png <-- burn baby burn. Fire particles effects are quite improved over Oblivion
http://img854.imageshack.us/img854/8752/vlcsnap2011091223h45m13.png
http://img707.imageshack.us/img707/6506/vlcsnap2011091223h45m25.png <-- as one should expect, dragons are really well modeled and textured
http://img38.imageshack.us/img38/1186/vlcsnap2011091223h46m23.png
http://img691.imageshack.us/img691/7000/vlcsnap2011091223h46m45.png
http://img193.imageshack.us/img193/3797/vlcsnap2011091223h47m05.png <-- this made me think of Silent Hill, lol
http://img192.imageshack.us/img192/8136/vlcsnap2011091223h47m49.png
http://img828.imageshack.us/img828/7861/vlcsnap2011091223h48m03.png <-- heavily tiled terrain
http://img577.imageshack.us/img577/8059/vlcsnap2011091223h48m22.png <-- this is some serious weapon texturing
http://img546.imageshack.us/img546/7259/vlcsnap2011091223h48m54.png <-- weather is
really improved
http://img833.imageshack.us/img833/3205/vlcsnap2011091223h49m51.png <-- agh! It's raining inside!
http://img832.imageshack.us/img832/8477/vlcsnap2011091223h50m21.png
http://img215.imageshack.us/img215/3294/vlcsnap2011091223h52m24.png
http://img829.imageshack.us/img829/561/vlcsnap2011091223h52m43.png
http://img163.imageshack.us/img163/7885/vlcsnap2011091223h53m10.png <-- dragons models are amazing
http://img221.imageshack.us/img221/1287/vlcsnap2011091223h53m29.png
http://img35.imageshack.us/img35/6413/vlcsnap2011091223h53m42.png
http://img593.imageshack.us/img593/8419/vlcsnap2011091223h53m50.png
http://img171.imageshack.us/img171/2678/vlcsnap2011091223h54m22.png
http://img204.imageshack.us/img204/4281/vlcsnap2011091223h54m45.png DOVAHKIIN!
http://img820.imageshack.us/img820/9756/vlcsnap2011091223h55m16.png