To my understanding Skyrim caches scripts in a player's save file meaning that any changes to a cached script may not take effect unless a save is loaded prior to caching the script. For example; I have a script that sets a quest stage, but in an update to the mod I change the script to move the player to a new location as well as set a quest stage.
Is there any way to override a cached script or tell the game to re-read it from the BSA?