Script request for pedestal "puzzle"

Post » Sun Aug 04, 2013 9:41 am

I've looked through the scripts for pedestals in CK and basically can't find what I want. Scenario - 3 pedestals require 3 objects to be placed 1 on each which will enable "stuff". I'm thinking that the objects will all be the same so a HasEquipped condition will be in there somewhere. When player activates the pedestal and has the correct item equipped (thinking a skull, have to make an equitable skull - not a problem) the skull or 1 of them will disappear from player inventory, be placed on the pedestal and the pedestal will lower. When all 3 are in place then we enable stuff.

Help appreciated.

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