Script Spell Area Event

Post » Mon Feb 10, 2014 4:44 pm

Hi all,

I wanted to make an area spell that executes an attached script. I don't want the spell to do anything. I'd like to just use the script to summon an object (activator) where the caster was pointing.

I am aware of the "OnEffectStart" event but it seems to reference an actor and the caster. Is there something similar to a "OnSpellCastOnArea" event? :)

..how could I simply reference the area the player targeted, and summon the object to that area?

Thanks so much!

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bimsy
 
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