Scripting a dragon attack

Post » Sat Nov 26, 2016 7:54 pm

Hello all,



So my question is straightforward (I think). I've been using the creation kit for a couple months now for a class project and so I'm pretty new at it all so please forgive me if I seem dense. Is it possible for me to script a dragon to come crashing through the ceiling of a cave upon an item pickup? Like boulders falling and a hole being left in the ceiling. The only way I could think it's possible is to somehow replace the ceiling with the broken version of it, and then script some rocks to fall from it. I don't even know if it is possible so if anyone has some advice for me or even suggestions to a workaround, it'd be much appreciated :)



Thanks for your time.

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GPMG
 
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Post » Sun Nov 27, 2016 8:04 am

Well you could take a look at how roof falls works there are a few of them in the game havn't taken a look myself but at a guess they're probably a trigger box that enables a roof fall animated mesh and enables some dust fx at the same time via a script. Dragons are tricky things to handles they might be ok if you can keep them on the ground there are a few dragon followers you could take a look at how they work, once they take off they're even trickier and aren't designed to be indoors and don't respect collision objects and will fly right through walls etc

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rebecca moody
 
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