Begin lvlglass_ls
;leveled glass longsword
if ( OnActivate == 1 )
If ( Player->GetLevel < 8 )
Player->AddItem "0glass claymore1" 1
endif
if ( Player->GetLevel >= 8 )
If ( Player->GetLevel < 16 )
Player->AddItem "0glass claymore2" 1
endif
endif
If ( Player->GetLevel >= 16 )
If ( Player->GetLevel < 24 )
Player->AddItem "0glass claymore3" 1
endif
endif
If ( Player->GetLevel >=24 )
If ( Player->GetLevel < 32 )
Player->AddItem "0glass claymore4" 1
endif
endif
If ( Player->GetLevel >= 32 )
Player->AddItem "0glass claymore5" 1
endif
Activate
endif
Player->RemoveItem "0glass claymoreAv" 1
End
Any ideas as to what i need to do to get the script to run out of containers and dead NPC's?
thanks ahead of time