Scripting Help!

Post » Sat May 28, 2011 7:09 pm

Can anyone help me create sorta like a 'Nazi Zombies' kinda style thing?

I need a script that will make zombies spawn at the start of 'rounds' so to speak, but without spending 2 years placing enough zombies. Seeing as it's just gonna be a 'survive as long as possible' thing, If I survived say 250,000 rounds, I don't want to make it so that I have to put zombies in enough for that!
I also want them to slowly get stronger and their loot to gradually become stronger and more useful, but there are no beds for the player to level up in, so I can't make leveled lists.

This is probably really confusing, but I need the help!

Thanks
Oblivious12123
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Lisa
 
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Post » Sat May 28, 2011 7:50 pm

anyone?
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Josh Sabatini
 
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Post » Sat May 28, 2011 9:40 pm

You need patience. One hour a rather quick for a bump. If it goes off the first page you can bump it.

Create a script with a http://cs.elderscrolls.com/constwiki/index.php/GameMode.
You would then use http://cs.elderscrolls.com/constwiki/index.php/PlaceAtMe to place some zombies.

You can use http://cs.elderscrolls.com/constwiki/index.php/GetLevel to figure out the players level and using leveled zombies with leveled inventory you can control their strength and inventory.

I don't know why you 'cant' use leveled lists. If your not going to I suppose you could use a global variable that tells the zombie script how powerful the items it gets will be.You then place on the zombie a script that adds stuff based on the global variable and do it only once.
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Steven Nicholson
 
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Post » Sat May 28, 2011 5:52 pm

Bumpity bump
Anybody help?
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Toby Green
 
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Post » Sat May 28, 2011 10:00 am

WillieSea just posted some help...
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Jade MacSpade
 
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