Here is a snippet of the script, with the middle removed (don't want to post a big wall o'text):
Scriptname WolfSpellScript extends QuestQuest Property WildWolfSpellQuest AutoEvent OnStoryIncreaseLevel(int aiNewLevel) if (aiNewLevel == 4) WolfArg.AddSpell 0005ad5d WolfArg.AddSpell 0002f3b8 WolfArg.AddSpell 0004b146 WolfArg.RemoveSpell 0005ad5c elseif (aiNewLevel == 6) WolfArg.AddSpell 00012fd0 WolfArg.AddSpell 0002b96c WolfArg.AddSpell 0002dd29... endIfENDEVENT
This is only for the first set given. The errors I receive are (again, just for the snippet of code)
WolfSpellScript.psc(7,10): no viable alternative at input 'AddSpell'WolfSpellScript.psc(7,23): required (...)+ loop did not match anything at input 'ad5d'WolfSpellScript.psc(8,10): no viable alternative at input 'AddSpell'WolfSpellScript.psc(8,23): required (...)+ loop did not match anything at input 'f3b8'WolfSpellScript.psc(9,10): no viable alternative at input 'AddSpell'WolfSpellScript.psc(9,23): required (...)+ loop did not match anything at input 'b146'WolfSpellScript.psc(10,10): no viable alternative at input 'RemoveSpell'WolfSpellScript.psc(10,26): required (...)+ loop did not match anything at input 'ad5c'WolfSpellScript.psc(12,10): no viable alternative at input 'AddSpell'WolfSpellScript.psc(12,24): required (...)+ loop did not match anything at input 'fd0'WolfSpellScript.psc(13,10): no viable alternative at input 'AddSpell'WolfSpellScript.psc(13,23): required (...)+ loop did not match anything at input 'b96c'WolfSpellScript.psc(14,10): no viable alternative at input 'AddSpell'WolfSpellScript.psc(14,23): required (...)+ loop did not match anything at input 'dd29'WolfSpellScript.psc(16,10): no viable alternative at input 'AddSpell'
I did notice that the error starts the moment it encounters a letter in the spell's FormID. Later on in the code, I try to add the FormID 000b62ef, and it spits out an error of 'b62ef'. Any help with this would be much appreciated!