Can those be made? Can there be something... Similar to a RemoveSpell script, but instead of a typical RemoveSpell script removing a specific spell, it will CONSTANTLY be removing a specific spell if it's ever added? (The reason why has to do with interest in having more control over mods, without needing to edit vanilla stuff). Like say, using an AKSpell script thing, and then putting said desired properties there for it? Or is such a spell effect or script simply not possible? And I know how removespell scripts work for one time event stuff, but I'm looking for something more constant.
Could you make a script or ability that would make if a specific spell or ability were added it would be instantly removed no matter how many you used- and could it be like, constant effect on all the time? I'm not interested in removing entire keywords... Just very very specific spells.
There are many many reasons I want such a function (IE Workarounds for lack of paralysis resists, greater control of vampirism, being able to create immunities to only certain diseases, and generally the potential for more interesting effects than resistances immunities or absorbs, but I'm not sure if it's possible. it's not important rather this can work for NPCs, it's only important if it can work on the player really.