Searching for specific mods

Post » Sun Dec 05, 2010 12:16 am

AI behaviour mods
Which ones are available? New animated tasks or even more advanced.

Mods that adding infrastucture to Cyrodiil
Mills, big plantations, farms, functioning mines, etc. Kinda weird that vanilla dont have such basic places to get Cyrodiil economy up and running.

Vanilla animation replacers/enchancers?

More varied food/prepared dishes in crates and on tables.
Like this fried chicken for example.
http://i55.tinypic.com/10585eh.jpg

And finally fix for "flying" bug for all objects with Havok properties.
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bimsy
 
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Post » Sun Dec 05, 2010 5:07 am

bump
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Amy Cooper
 
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Post » Sun Dec 05, 2010 11:01 am

try the mod detectuves thread, they're usually able to find what your looking for
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Queen of Spades
 
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Post » Sun Dec 05, 2010 9:02 am

Ok, I'll try to post there as well. Thanks.
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Milad Hajipour
 
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Post » Sun Dec 05, 2010 3:23 pm

Affore ye go .... These might tickle your fancy in the infrastructure/farm department - if you have not seen them before http://www.gamesas.com/index.php?/topic/1107706-relz-arthmoors-villages/
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Ebony Lawson
 
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Post » Sun Dec 05, 2010 4:30 am

Oh yeah, these are what I need. Thanks. Gonna try them out now.
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jason worrell
 
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