Sigh.....they are Steam stats.
Well, that just explains a lot.
I'll be the first to say that computer players, for some reason, do play a lot more for the team (perhaps its cus on the majority theyre older) but the the lone wolf is extremely plentiful on the Consoles.
I think I'll leave it at this. I do agree implementing team based, objective gameplay is a great leap in gaming today. I will agree implementing abilities and attributes into a game to boost such teamwork is a great idea. However, this should be done in a positive way and not a way that does not simply suggest, gameplay but forces it. The 20 second respawn is this forced stimulis which I don't think will have positive outcomes. However, I am not above being proven wrong and hope I am pleasently suprised. However, I've seen such things before an know not to say anything is not the way to go. Thats just it.