Second day with FO 4 and I am really confused

Post » Sat Jan 16, 2016 6:31 pm

Hi:



1) Stimpacks don't seem to do anything effective anymore.



The fact that I can't get stimpacks or a decent healing option means that I am basically stuck in Sanctuary Hills. I got as far as Wildwood cemetery while working on the second minuteman quest and ran into pack of mutants. Now I have nothing left but some melons.



I eat these melons , gourds ,and other stuff and my HP do not advance from 90 back to 130. I do not understand how HPs work.



2) When I am wearing power armor its hard to figure out how many hit points I have. Does it mean % left or % lost?



a) The fact that power armor can run out of power means that I have to have a spare suit of armor on my person just in case.





3) Its hard to figure out the requirements to build things in the settlement mode. For example what does the requirement with the little man on the bottom mean? Where is there documentation on how to use this?



4) With the new perk system it looks like you have to be rather high level to start getting any skill at all or specialize in one attribute only to get anywhere.



5) Dogmeat disappeared and did not return to Sanctuary Hills. And from what I have been reading on the net there is no way to predict where to find him.




Can I get a refund?




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Melly Angelic
 
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Post » Sat Jan 16, 2016 6:23 pm


If you're talking about the red bar, that's radiation you've accumulated. You need to use some radaway before you can get your HP back to 100%.

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Skivs
 
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Post » Sat Jan 16, 2016 1:13 pm

1. Invest in the Medic perk, (stimpacks heal more) Endurance stat (more total health), or turn off survival difficulty if you have it set there (stimpacks work faster).



2. If the dial is at 100, that's 100% health left. If it won't go all the way to 100%, you've probably taken radiation damage and need to use radaway. Radiation temporarily reduces your total health and turns the right end of the heath bar (out of power armor) red.


2a. Fusion cores provide power for armor. Carry extras. Before you have extras, use Power Armor sparingly. Fast traveling uses no power, combat and walking do.


3. There is no official documentation. Yeah, it's stupid. Wiki is your friend on this. The little man means you can/must to assign someone (settler, follower) to tend or use the item after it's built.


4. Depends on what you want to specialize in.


5. Go back to sanctuary hills and check all the red doghouses.


6. No.


7. Plant those melons in sanctuary and assign a little man to them.

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NeverStopThe
 
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Post » Sun Jan 17, 2016 3:24 am


1 ) Since radiation damage and hit points use the same bar, this can be confusing. If your max possible HP is 130, but you have taken 20 points of radiation, than you can only heal up to a max of 110 HP until the radiation is taken care of. Use Radaway, or visit a doctor, to remove the radiation damage and then you'll be able to get healed up to your max amount.



2 ) Yes, Power Armor keeps track of your HP by the percentage of HP you have remaining.



2a ) The Fusion Cores you need will become more plentiful as you progress in the game, and certain perks will lengthen the time it takes for them to expire.



3 ) Settlements are not very well documented. If there is a person icon, that means you need to assign a settler to it for it to have the desired effect.



4 ) It depends on how you want to specialize and how your attributes are spaced out. Remember, you don't have to take the lower attribute perks to get the ones from a higher attribute score. For example, if you have a 6 in Agility, you can get the Agility 6 perk without having to purchase any of the perks associated with Agility 1-5.



5 ) If Dogmeat disappeared, be sure to check the Red Rocket where you first met him. The first time a companion is dismissed, if you do not specify which settlement to return to, or if you don't have any settlements yet, they will return to the location you first encountered them.

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Emma Parkinson
 
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Post » Sat Jan 16, 2016 2:18 pm

As the others have mentioned, Stimpaks won't remove radiation poisoning. You have to take some RadAway to get rid of the radiation and get your health back to 100. The Medic perk gradually increases the effectiveness of both RadAway and Stimpaks. When the perk is maxed out, RadAway and Stimpaks remove all radiation and completely cure HP.



You don't need an extra suit of power armor. What you need is an extra fusion core. The power armor runs on fusion cores, and you have to find these. Early in the game fusion cores are kind of scarce. But you start getting them more and more often as you progress through it. Currently I have over 100 of them.



As far as the perk system in general is concerned, there are some perks that require you to have a high level base SPECIAL stat to unlock them. Other perks require you to be at a certain level to unlock them. There are plenty that you get early in the game that are very important though. Honestly, most of the truly important ones are unlocked early. Gun Nut, Armorer, Rifleman (or Gunslinger if you play with pistols a lot, and Commando if you play with automatics a lot), Science, and Medic are some of the ones that you should get fairly early on. These are mostly universal and will benefit any build.



Are you sure you sent Dogmeat to Sanctuary? He could have gone back to Red Rocket if you hadn't assigned him to Sanctuary previously. Where did you dismiss him from? If you were way across the map then you've gotta give him some time to get there. He isn't going to show up instantly. If he is back at Sanctuary, check the doghouses. There are three of them there. It's best to store two of them and put the third one in a location that is easy to find. This is where Dogmeat will always be hanging out when he's not traveling with you.

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Mashystar
 
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Post » Sat Jan 16, 2016 4:04 pm



I went into this game totally blind having only briefly played one of the previous Fallouts and I figured this stuff out right away. Gotta play the game a little before you start complaining and quit.


This is one of the best games I have ever played.


Dogmeat is only one of your companions. There are more along the way and you also get Cogsworth right away too. I've only used Dogmeat to this point though(level 15).


Amazing amazing game. Play it some more and you'll figure it out
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e.Double
 
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Post » Sun Jan 17, 2016 2:31 am

1. Your max health is limited by any radiation you have suffered. Soaking radiation does not make you sick but it lowers your max health. The amount of radiation you have absorbed is represented by a red bar. If you have a max of 140 HP and you get hurt you can heal back up to 140. But say you took 20 points of radiation damage, then you can only heal up to 120 HP until you get rid of the radiation by taking Radaway.



2. Can't help you with much about power armor, I have not worn power armor since the beginning of the game at around level 3. That was 59 levels ago. What I can tell you is that running and using VATS when wearing PA will drain the fusion core faster. Fast traveling does not drain any power.



3. Not sure what you mean by the "little man on the bottom". If you mean the person icon under Requires for a particular resource / object, then that means you need to assign a person to it. To do so, you need to approach a settler, then go into Build Mode, press whatever button / key is for Command (on the PC it is 'E') when the person is highlighted. Then go to the resource and press 'E' or whatever to assign the resource.



Here's a basic tutorial:



https://www.youtube.com/watch?v=qmYGZYmTilQ



4. I actually prefer Fallout 3's skill system. Fallout 4 is all based on perks rather than a combo of skill points and perks. Since Fallout 4 is a RPG game you are not going to be good at much at the very beginning of the game. Every time you level up you get a point to spend on a perk or increase one of your SPECIAL attribute. You just need to figure out what type of character you want to build. This is a RPG, progression is going to be somewhat slow. I find the progression to be balanced. Note, that the further south you explore, the more dangerous encounters will be.



Here's a quick perk guide:


https://www.youtube.com/watch?v=CLLsGPf9MG4




5. Can't help you with Dogmeat other than to scrap all but one of the doghouse that are in Sanctuary. Move the last remaining doghouse to someplace it will easy to spot. Hopefully Dogmeat will show up.




6. No refund. Unless the game was bought through Steam (PC only) and you played for less than 2 hours.

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Rinceoir
 
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Post » Sat Jan 16, 2016 9:17 pm

Also try looking in the options menu, I believe there is an item in there called "Help", look in there, it is like a little users manual. It definetly doesn't tell you everything you need to know, but it's a good place to start.

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Ebou Suso
 
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Post » Sat Jan 16, 2016 12:23 pm

Google is your friend.

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Carys
 
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Post » Sat Jan 16, 2016 11:32 pm

This game is not brain surgery. Cook food. Assign settlers to resources. Gather crap etc etc... and yeah do a little research or trying things on your own before screaming refund OR go ahead and get a refund because if these things are confusing you then maybe you should try something else.

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Maddy Paul
 
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Post » Sun Jan 17, 2016 2:51 am

Also if you have the game difficulty set on survival your HP regenerates way slower then the other settings so that might be your problem also.
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jessica breen
 
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Post » Sun Jan 17, 2016 1:45 am

...as for 2a- wear armor, then get into the PA. you can wear base clothing under armor, under PA.

As others have said, always carry spare fusion cores, so you don't have to place a marker and come back for it later. Don't worry, though. Fusion cores are everywhere.
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carrie roche
 
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Post » Sat Jan 16, 2016 6:27 pm

Another way to restore your health without accumulating Rads is to Use the hand-cranked water pumps in your settlements. They restore a small chunk of health every pump and have only a very low rad level (you can only hear a faint background ticking noise which does not appear to affect you).

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Skivs
 
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Post » Sat Jan 16, 2016 8:53 pm

What B Wald said.



Learn it.



Know it.



Live it.

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Killer McCracken
 
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Post » Sat Jan 16, 2016 4:37 pm

As Stubbs said, first and most important, read the Help manual. That is the official documentation and it explains pretty much everything you need to know about the controls (despite what some people claim to the contrary, it is very complete). No need for wiki or Google or Yahoo or anything else online, really, as far as all important information, including all the things you mentioned.



Radiation is poison to your health (as it should be) so it decreases the available max health. Note that raw food, including old processed food (pre-war goods) has radiation but cooked food does not, so do not eat raw food if you can help it.



There are seven types of crops, each with different weight to caps value ratios. Plant crops to grow more food but check weights for anything you carry (melons and gourds weigh 1 lb each while corn weighs 0.1 lbs so you can carry 10 corn for the cost of 1 melon, much more efficient... although you really don't want to carry raw crops, anyway).



You cannot spam stimpacks or other healing items (thank goodness). However, there are MANY different healing items and the effects stack with each other, so it is easy to have a decent regen going by eating/drinking several things (as well as using a stimpack if you like). Stimpacks also heal crippling damage unlike food, so you may want to keep that in mind. No need for Medic except for eventually building the Clinic trader in your settlements (assuming you build settlements at all) and even then only Rank 1 of Medic is needed.



Power Armor is so ugly and clumsy I never use it (same with heavy armor in Elder Scrolls... or any armor, actually). However, it simply uses a fusion core for power and they weigh nothing, so simply carry extra fusion cores (and they are far too common for this mechanic to mean much as far as limiting the player who wants to use PA in any way).



Repeat: read the Help manual in the game. It is the official documentation and tells you everything you need to know about mechanics.



One more thing: pay attention to the tooltips and pop-ups during early play as these also feature instructions about various mechanics.



Remember that this is a role playing game so it has content and mechanics designed for a wide variety of play styles. You can easily make yourself overpowered by not role playing and simply gaming the systems, but that isn't how the game is really meant to be played as far as an RPG is concerned. Imagine a character concept, embody that concept, and have your character in the game behave according to that concept. Something may be possible for your character to do, but if it doesn't fit the character concept, you shouldn't do it, not as far as role playing is concerned. A different character may very well do that action due to being a different concept.



This also applies to perks, SPECIAL, and general development of the character. Pick things that match the concept and play accordingly.

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Louise Andrew
 
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Post » Sat Jan 16, 2016 12:36 pm

Hi OP,


You can follow http://falloutlib.com/tips/how-to-take-the-lost-dogmeat-back to take your Dogmeat back!

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Enie van Bied
 
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Post » Sat Jan 16, 2016 2:00 pm


1. From those healing items you eat (melon, gourd, probably some water), you've been gaining Radiation within your body. Check if your Health Bar has red bar. Health will replenish if the Health Bar has blank part.



2. Don't think too much. If the pointer needle is all the way to the left, that means it's 0.


a) Fusion Core is a Fuel. Have you ran out of it yet? Because it'll automatically change



3. Silhouette icon during settlement means you can/have to assign someone to this. Go to the desired person, press X to Command, lead him to the item, press X again.



4. Are you serious? In the beginning, you had to assign points to the SPECIAL. Some of them are definitely going to have enough points to unlock the perk next time you gain Level.



5. Assuming you're still beginning, check out Red Rocket Truck Stop or Sanctuary. If you the last time you play you still accompanied by Dogmeat, talk to Preston to join you instead and then you will be able to command Dogmeat to any spot you want.



6. This going to sound harsh, but if you can't even understand these very basic things, this game isn't for you. You're going to struggle hard playing this game.


If you're on PS4/Xbox, then sell your disc to your nearest game store. If you're on Steam and been playing more than 2 hours, then you just gonna swallow and let it go.

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SHAWNNA-KAY
 
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Post » Sun Jan 17, 2016 12:12 am

I just wanted to point out that if you walk everywhere (caps lock if you are on PC) while in power armor, your fusion cores will take forever to drain. Running in power armor seems to drain fusion cores rather quickly. Later when you have tons of fusion cores and perks to help make them last longer, this won't be an issue. But just starting out, save yourself some stress and walk.

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jessica Villacis
 
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Post » Sat Jan 16, 2016 11:01 am

Have a question ? just put it in google search bar and you'll get your answer. And even more answers while you're there. That's how I found out a LOT of things. I recommend not using youtube too much as a lot of it is emtpy talk, forums have more concentrated information and takes way less time to find out something. Youtube for building settlements is fine though, as a video guide is welcomed here.



Also, at the beginning of the game or when first accessing a workshop the game gives realtime information on how to do some things in the top left corner, look there often cause they are sooo easy to miss. Load an older game if you have to to see that information, then you can load your latest save back.




I was new to Fallout series and was too frustrated that the game doesn't explain more how to do things, especially the settlement building stuff.



Some other notes:


- to assign settlers to plants or buildings, you must be in workshop mode (hold V on PC) and point at a settler, then you get a command/assign option, then point to the object you want to assign the settler to


- to recharge your health, you can sleep in unowned beds (that are not red when pointed at) all across the map, 1 hour of sleep is enough to regain all your health back, or you can build beds at a settlement at travel to sleep there; to recharge health faster, you can pop in several stimpacks at a time

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Jesus Sanchez
 
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Post » Sat Jan 16, 2016 7:18 pm

Hello:




I went back to a previous save when i was level 3 and had dogmeat. Now I just don't give him up for another companion, at least not the robot who seems annoying an not useful.




Healing: You guys have solved the healing question for me. The issues I was having were:


  1. Radiation

  2. The fact that you don't see the effect of the stimpack until after you see it visually occur. So you can't select on the stimpack multiple times and see the effect while you are in your inventory page.


Settlements: I have resolved the issue of settlements. It was confusing in that the item was effectively built and looking for a location.



Fusion cores: Fusion cores are not everywhere from what I have seen. My current strategy with power armor is to only use it when I have 2 fusion cores in hand.


Otherwise if I run it down, I have to leave it somewhere, and when I find another fusion core go back and get it.


Is there any Power Armor that does not require fusion cores? Can anyone make more fusion cores?

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Silvia Gil
 
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Post » Sat Jan 16, 2016 10:00 pm

Guys, I can't shot web.



Refund plz

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helen buchan
 
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Post » Sun Jan 17, 2016 12:08 am



As far as I know you can fast travel back to base in power armour that has a depleted core. I also understand you can move at a reduce walk rate with it depleted, similar to if you are overburdened. I only use PA on an as needed basis, so haven't verified this myself. Though I'm sure someone will correct me if I'm wrong ;)
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Cagla Cali
 
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Post » Sat Jan 16, 2016 11:01 pm

No stimpaks? Go hunting...cook food...



Some foods in the early game heal far more than stimpaks do.

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neen
 
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Post » Sat Jan 16, 2016 2:39 pm

Salisbury Steak is your lifesaver, stock it well

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Mimi BC
 
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Post » Sat Jan 16, 2016 8:47 pm

Fusion cores are not everywhere at first, but they are everywhere later in the game, and especially if you take the Scrounger perk since fusion cores are counted as ammo. Power armor isn't necessary in most places in the game, so conserve its use at lower levels. Constant use is more of a higher level feature when cores are plentiful.



You don't have to leave your power armor at some random place when the core runs out. You can fast travel back to Sanctuary or Red Rocket and leave it there to make it easier to find later.



Even though you found Dogmeat, make sure there is only one Doghouse at any place you might send him when you swap companions later. It will save you a lot of stress in wondering where he is next time you are looking for him.

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Spooky Angel
 
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