I personally feel that, in my opinion, you all feel too much for the TES series to give it a serious criticism. We come to expect so much from The Elder Scrolls that now we have a game that went backwards, we have no idea whatsoever about how to react to it.
It seems everyone has a different opinion, it's broken, it isn't, it's an RPG, fundamentally changed, and so on and so forth. I think that we all expected far too much and still expect far too much, this thread is essentially centered on the concept of roleplaying and how we perceive the game itself.
For example, some say maxing enchanting/smithing right off the hop is self destructive as it overpowers the player. From a different perspective, an artisan whom has spent 100 percent of their time investing in their respective trades should be rewarded with powerful equipment, they are very talented smiths, correct? But then common sense says the game should always be challenging, whereas it could be you just missing the challenge. Or a fundamentally broken mechanic/one nobody is used to is implemented, things change and everyone is looking for the answers.
Skyrim created so many questions from the previous installment, and even more from morrowind. Although, there are absolutely no proper answers. The right one would be, play the flipping game as you please, it's a single player game in a world connected through the internet.
Consumerism is self destructive, and so is anolytical breakdowns of games that you should be enjoying.. Right now.
It seems everyone has a different opinion, it's broken, it isn't, it's an RPG, fundamentally changed, and so on and so forth. I think that we all expected far too much and still expect far too much, this thread is essentially centered on the concept of roleplaying and how we perceive the game itself.
For example, some say maxing enchanting/smithing right off the hop is self destructive as it overpowers the player. From a different perspective, an artisan whom has spent 100 percent of their time investing in their respective trades should be rewarded with powerful equipment, they are very talented smiths, correct? But then common sense says the game should always be challenging, whereas it could be you just missing the challenge. Or a fundamentally broken mechanic/one nobody is used to is implemented, things change and everyone is looking for the answers.
Skyrim created so many questions from the previous installment, and even more from morrowind. Although, there are absolutely no proper answers. The right one would be, play the flipping game as you please, it's a single player game in a world connected through the internet.
Consumerism is self destructive, and so is anolytical breakdowns of games that you should be enjoying.. Right now.
Well said!