My personal beef with this is threefold. First off, you said lore friendly but then anywhere in the thought process had "magic rarer" and "dwarfsves exist" and "add a new race." Second off, caps are important. Third, it's not so simple. This is a big thing for me as a writer. Ideas are easy. Everyone and their dead great-great-grandma has an idea, but to actually turn them into a workable story requires a load of work and effort. I know you aren't implying that it doesn't, so this one isn't big while I'm directing it at you, but remember it.
However, I don't mind having a game that involves exploring new lands, someday. I just think we ought to finish Tamriel first, a thing that, considering even Morrowind and Cyrodiil are vastly different than when we last saw them, may never happen.
And if only it were so easy as saying "here's a thing, e-mail me." I have a bloody full-plot outline and roughly 25 page sample for a new TES novel. Unfortunately, rather than just sending a PM to a dev, I need to not only use the "proper channels" or Random House, but actually dig around to find out what the hell proper channels are when dealing with tie-in novels. On that note, if anyone knows what those are I'd not object to the tellin' of 'em. I'm assuming getting someone to make your game storyline is similarly difficult and, similarly, not insurmountible.
However, I don't mind having a game that involves exploring new lands, someday. I just think we ought to finish Tamriel first, a thing that, considering even Morrowind and Cyrodiil are vastly different than when we last saw them, may never happen.
And if only it were so easy as saying "here's a thing, e-mail me." I have a bloody full-plot outline and roughly 25 page sample for a new TES novel. Unfortunately, rather than just sending a PM to a dev, I need to not only use the "proper channels" or Random House, but actually dig around to find out what the hell proper channels are when dealing with tie-in novels. On that note, if anyone knows what those are I'd not object to the tellin' of 'em. I'm assuming getting someone to make your game storyline is similarly difficult and, similarly, not insurmountible.