September 2011 PSM3 Magazine

Post » Mon Jul 25, 2011 12:55 am

There is a multipage Skyrim article in the September 2011 PSM3 magazine (if you want to buy this issue, you can purchase a digital copy directly http://www.zinio.com/checkout/cart.jsp;jsessionid=57C3EEDFDC9342AC6749463F0DAE1805.ns102-e04?action=addToCart&categoryId=&_requestid=1565782)

Here is the info I learned from reading this article, which is mostly old news, with a couple of new screens, including one I really like (described below).

1. The Radiant Story feature activates some behind the scenes game mechanic when the PC enters each new area.
Todd Howard: "A good example is when you walk into a town, we can have it [the game] look for someone with a child. We can have that child kidnapped and put in a dungeon nearby, one that you missed for some reason." In other words, when the cell for the town loads, the child is removed from the town at that exact moment.

2. There is an opening sequence in a closed area.
"Once you've finished the opening sequence (an escape from your own execution...) you're free to explore the world as you wish." The converse of that indicates you are not free to explore the world until you have finished the opening sequence, which is logical.

3. Dragons can choose to fly away and come back, making them more challenging to defeat.
Todd Howard: In a lot of games, including ours, you're used to, 'here comes the person at you' and you're in a hallway or an open area. But this thing is a beast that can fly off quickly, go around a castle and come back around. Often you can lose them and spin around looking at the sky because you don't know where they're going to go. They have a lot of cool behaviors that make fighting each one interesting.

4. There are some badass helmets in this game.
One screen shows the PC (wearing a cloak hooded robe with a pouch) fighting a draugr wearing a wicked looking helmet with two humongous horns on the top, completely bathed in flames (perhaps from the PC's spell).

5. Light magic (from staves at least) can stick to walls.
"Dovahkiin fires a globe of light from his staff, which sticks to a wall..."

6. Only possible to have relationships with certain NPCs - and "in some cases" marriage.
"...you'll be able to start relationships with certain NPCs. Howard confirms you'll be able to make friends, recruit companions and - in some cases - actually marry the game's buxom wenches. Bigamy? It'd be rude not to."

This suggests fewer NPCs available for marriage). Also there is the suggestion of a possibility to have more than one spouse.

7. DLC info
Todd Howard: I don't know what we're going to do yet, but we want to do something that costs a bit more but is going to be more of a complete package....we're thinking bigger than with Fallout 3.
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Catharine Krupinski
 
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Post » Sun Jul 24, 2011 1:22 pm

Very Good! I am happy to see they did not go full on Fable with marriages, where you can be with anybody any time.
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Stephanie Valentine
 
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Post » Mon Jul 25, 2011 2:42 am

Did he just say DLC bigger than fallout 3? WHAT.
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Skivs
 
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Post » Sun Jul 24, 2011 8:07 pm

Got your commentary for number one on number two.
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I’m my own
 
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Post » Sun Jul 24, 2011 8:18 pm

Did he just say DLC bigger than fallout 3? WHAT.


Bigger than Fallout's DLCs
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Bonnie Clyde
 
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Post » Sun Jul 24, 2011 12:41 pm

Did he just say DLC bigger than fallout 3? WHAT.

I think he meant. ''Bigger then Fallout 3's.
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jesse villaneda
 
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Post » Mon Jul 25, 2011 3:19 am

I read the article, nothing new just a bit more elaboration of older news.
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Hilm Music
 
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Post » Sun Jul 24, 2011 3:56 pm

cool cloaks are in then
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Tinkerbells
 
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Post » Sun Jul 24, 2011 6:55 pm

Wait... cloak as in LEGIT cloak or just robes as we've previously seen?
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lillian luna
 
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Post » Sun Jul 24, 2011 7:33 pm

I read the article. The screen shot of the woman in leather armour looking at Whiterun had a bit more detail then the screen on Beth's website.


Yes, maybe the previous version was cropped, or from a slightly different angle.
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Amber Hubbard
 
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Post » Sun Jul 24, 2011 1:08 pm

Wait... cloak as in LEGIT cloak or just robes as we've previously seen?


It's the cloak this guy is wearing in the walking animation comparison video: http://www.youtube.com/watch?v=mKCerijbsW8
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Chloe Botham
 
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Post » Mon Jul 25, 2011 12:45 am

If DLC is going to be bigger than Point Lookout, that is fantastic.
Only certain spouses? Good move. Better than "I'm not the marrying type"[112 turns of speech wheel]"Engagement party, yay!"
Light sticks to wall? Cool, we have the flare gun from Turok 2 : Seeds of Evil. All we need now is a spell that works like the cerebral bore and I am made up.
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Wane Peters
 
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Post » Mon Jul 25, 2011 2:45 am

OP, you claimed cloaks are in the game. Prepare to be harrased as to whether it's true or you made a mistake.
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Chad Holloway
 
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Post » Sun Jul 24, 2011 8:02 pm

OP, you claimed cloaks are in the game. Prepare to be harrased as to whether it's true or you made a mistake.


it's the exact same garment in the walking animation I linked to above. Looks like a cloak to me.
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Samantha hulme
 
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Post » Sun Jul 24, 2011 12:46 pm

I think he meant. ''Bigger then Fallout 3's.


Fallout 3 was really that big, the main quest I mean. I think it took me like 4-8hrs to do it.
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(G-yen)
 
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Post » Sun Jul 24, 2011 6:26 pm

It's the cloak this guy is wearing in the walking animation comparison video: http://www.youtube.com/watch?v=mKCerijbsW8

Looks more like a robe and a hood than a cloak.
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Jessica Stokes
 
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Post » Sun Jul 24, 2011 11:19 pm

Looks more like a robe and a hood than a cloak.


LOL isn't a cloak just a robe or cape with a hood?

Whatever it is, it's not new, it was in the gameplay trailer.

What is new, however is the badass giant horned helmet that this draugr is wearing. Looks like he came out of the fires of hell.
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Siobhan Thompson
 
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Post » Sun Jul 24, 2011 12:30 pm

cool cloaks are in then


F yah

:D :celebration:
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sarah taylor
 
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Post » Sun Jul 24, 2011 1:10 pm

All we need now is a spell that works like the cerebral bore and I am made up.


That would just be badass lol and brings up memories of that game :)

Anywyas, I like the elaboration on most the the stuff. So thanks OP for providing this
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Undisclosed Desires
 
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Post » Sun Jul 24, 2011 1:52 pm

Very Good! I am happy to see they did not go full on Fable with marriages, where you can be with anybody any time.
You mean if i play a Male Character, i can Only Marry a Female Character (Vice Versa) with No Funny Business between Male/Male and Female/Female :spotted owl:
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James Hate
 
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Post » Sun Jul 24, 2011 5:17 pm

Recruit companions?... mah skyrim army awaits.
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Tamara Primo
 
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Post » Mon Jul 25, 2011 3:12 am

LOL isn't a cloak just a robe or cape with a hood?

Whatever it is, it's not new, it was in the gameplay trailer.

What is new, however is the badass giant horned helmet that this draugr is wearing. Looks like he came out of the fires of hell.

A cloak is basically a cape, often with a hood attached. A robe is a sleeved garment.
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Racheal Robertson
 
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Post » Mon Jul 25, 2011 12:54 am

You mean if i play a Male Character, i can Only Marry a Female Character (Vice Versa) with No Funny Business between Male/Male and Female/Female :spotted owl:


Nothing in the article even remotely confirmed or denied same-six romances.
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Megan Stabler
 
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Post » Mon Jul 25, 2011 12:53 am

If anybody wants to read the magazine i have a pdf file on my laptop send me a private message.
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Soph
 
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Post » Sun Jul 24, 2011 5:50 pm

A cloak is basically a cape, often with a hood attached. A robe is a sleeved garment.

Ya thats not a cloak :( but close :)
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Sammygirl500
 
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