Serious delay and hit count issues need solving!

Post » Mon Mar 18, 2013 5:32 pm

Hey guys,

As many of you have noticed, delay and hit count in MP is seriously bad. I dont really know what to do about it. I know crytek are meant to be looking into it, but it seems to be getting worse.

Double XP weekend was kind of a waste, because I just couldnt kill enough people and i would die so easily. Too often i run out of ammo before i die because it takes so much to kill another player. Too often i will empty a full clip just to get one kill, albeit from a SCAR, JACKAL or Typhoon. Even the alien weapons are next to useless.

I admit i not a great player, but i am not useless either. Its been bloody hard work to get to my first reboot, yet others seem to do it so easily. I know there are some good players out there, but i have seen enough videos to know what it takes to make a kill. And its not a full clip at point blank range. These guys arent cheating, because i know if they are. Its just serious delay/matchmaking issues.

To be honest i dont think there was anything wrong with any of the weapons either, and the vote kicking is mostly because of guys who are in the same boat as me. People are getting tired and frustrated with this and something needs to be sorted. Whether its the servers or the game. Please crytek do something about it.

If a server cant provide the bandwidth needed, with ample to spare, then dont allow them to host. For me, using local servers (australia) is hopeless too. My ping is around 50, and everyone else is over 250. By rights i should have the advantage, but i get better results from USA servers where my ping is alot higher.

Would be good to hear from others with similar issues.
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Phillip Brunyee
 
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Post » Mon Mar 18, 2013 9:42 pm

Yeah, recently, for me at least the bow has been missing even though I've pulled back the string all the way and have heard the sound that indicates this as well.

The numerous delays are also troubling. Like how you are unable to reload instantly after sprinting,jumping and whatnot(takes me at least a few key presses to get it to work). How you are unable to fire after the said actions, slow reloading in general, even with Weapon Pro 3. You can't shoot after you reload at least for just a few milliseconds.

These delays were extremely low or non-existant in Crysis 2.
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Verity Hurding
 
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