Serious question- why cant Bethesda do it right?

Post » Thu Nov 26, 2015 6:37 am

I was a little sour on the things the OP highlighted, but then I realized that those are reletively small things for me and don't really impact my game. A voiced protagonist however? Potentially a deal breaker.

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JaNnatul Naimah
 
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Post » Thu Nov 26, 2015 1:44 pm

Main problem is that in GPU power PS4 and One is just 6 times more powerful than PS3 /360.

Improving quality get less visible as quality get better, compare PS1->PS2->PS3->PS4 grapic and you see this very well.

main benefit with PS4 over PS3 is far more memory,

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Elea Rossi
 
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Post » Thu Nov 26, 2015 2:22 am

What I find funny, is we have all of one trailer and a smidge of info to go on, and here we are, already hip deep in determining whether the game is gonna tank or soar.

As the legendary Barney Gumble once said "IT HAS BEGUN!"

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Georgine Lee
 
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Post » Thu Nov 26, 2015 3:44 pm


so in your perfect little world (that doesnt exist) - the forums would be full of topics praising the trailer? or would the forums be completely empty of any topics?

please also quote who said the game will fail- since you claim were hip deep in the apocalypse or whatever

maybe you should stop exaggerating and deal with critisim a little better?
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Bitter End
 
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Post » Thu Nov 26, 2015 5:49 am

A little defensive, doncha think?

I'm just sayin', we barely have enough bricks to build a fence, let alone a wall, and nowhere near enough for a foundation.

I prefer to remain excited I'm gettin' another installment of one of my favorite series.

To complain now, as to whether they're 'gettin' it right', is like watching Yahtzee yip on somethin'.

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Hearts
 
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Post » Thu Nov 26, 2015 10:34 am

And as I and millions other can say no ....they are not incompetent.And why are you here ?

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Phoenix Draven
 
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Post » Thu Nov 26, 2015 8:12 am


we have more than enough bricks- how many fallout releases have we been a part of? when have they ever dramatically changed from the reveal trailer?

any fallout player basically knows what we are in for. the only suprise will be the actual story
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Ricky Meehan
 
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Post » Thu Nov 26, 2015 5:44 am

While this is indeed true something about this worries me.

While skyrim was indeed stable during the time of its release patches were made that broke respawns for alchemy ingredients. It threw off the timer and some would never respawn again. It took awhile for anyone to notice this and I ranted since the 1.3 patch, that that was the patch that broke the respawns. The. blackpete and I talked about the issue and a work around mod was created.

There was also two glaring bugs with skyrim that was not fixed and that was the weapon and shield clean up which was a huge oversight in my eyes and that bug existed since day one.

The second was if sabre cats or foxes or snow foxes spawned at a respawn point it would effectively break that point so nothing would ever spawn there again. The USKP fixed this when blackpete found an error in the creation kit.

Anyways I am hoping that they release a stable game and do better with their patches as the game is patched.
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Samantha Pattison
 
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Post » Thu Nov 26, 2015 7:56 am

Maybe we do know what we're gettin', maybe we don't.

You know what they say about assuming. It makes an a-- of U and Me.

I've ridden this rail on these boards since Oblivion forward, and every time Fallout comes up, it's been a popcorn munchin' paradise.

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Hayley O'Gara
 
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Post » Thu Nov 26, 2015 12:35 am

"oh no! somebody with a different opinion!"

and yeah, they kinda are incompetent. their writing is garbage, 12 year old quality trash. the actual gameplay leaves much to be desired, from level scaling everything, to floaty combat, to hp sponge enemies. youd think with all the cutbacks they do with each new game theyd be able to streamline things and make it actually mechanically good, but then again this IS bethesda we are talking about. not to mention all the bugs that plauge all of their games. heres a funny video..

https://www.youtube.com/watch?v=B7trmEmI5Js

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Undisclosed Desires
 
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Post » Thu Nov 26, 2015 1:39 am

I have a couple of things to say:
1. The game is not here, we just have a release trailer, we can't talk about how stuff svcks without seeing more first.

2. The Engine. I think if we don't have professional knowledge about how games are made we should NOT say "The engine should be killed off".
If you know how games actually function under the hood and you have a "Constructive" criticism, well go ahead but that is not the case for majority of the people who complain.
Constructive criticism about the Engine means you can put forth suggestions on what they should use instead to still be able to achieve everything they can achieve with creation kit and demonstrate how the cost of that (money and time wise) would be worth the investment.

3. Animation. I agree with this one. I'm recently playing GTA V on PC and I'm blown away with how fluid the animations are, Bethesda never had "amazing" animations but we will have to wait and see about FO4.


Footnote: Similar Engine means modder can make good mods faster which is a huge plus in my book.
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FITTAS
 
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Post » Thu Nov 26, 2015 10:58 am


There is a reason for that, because no one "could" make a game like they do. If other companies could pull it off better than Betgesda they would have already done it by now. In future we will definitly see more competetion for Bethesda games, which is good for us consumers.
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LuBiE LoU
 
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Post » Thu Nov 26, 2015 3:32 pm

also, you arent allowed to criticise food/books/movies/cars unless your a chef/author/director/mechanic.

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Kayla Bee
 
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Post » Thu Nov 26, 2015 2:48 am

How come you got to play the game and others haven't? Unfair! :-(

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Epul Kedah
 
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Post » Thu Nov 26, 2015 1:59 am

You are allowed but it's simply useless and possibly wrong, you make a point about a pretty complex set of software but you don't have any knowledge or know how about it ? That's pretty silly to me.
Criticising books and movies or food is different from a piece of technology. They subject to personal opinion and taste and culture, Game Engines are none of those.
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JR Cash
 
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Post » Thu Nov 26, 2015 3:24 am


why dont you just got buy a copy of fallout 3 and new vegas maybe? same type of game...unless you claim fallout 4 is revolutionary and different?
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vicki kitterman
 
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Post » Thu Nov 26, 2015 3:16 pm

Devil's advocate here, but looking at the features some new engines are boasting, I kinda wonder if half of the mods we enjoy (certainly all of the graphical ones) would even be necessary at this point, if they were using Unreal 4 or whatever. It's as if modding exists to patch up Gamebryo, yet supposedly Gamebryo only exists to support modding.

I'm sure they have good reasons behind sticking with Creation/Gamebryo, but I admit it's hard not to wonder sometimes. Both The Witcher 3 and GTA V are moddable, and I'm sure if Rockstar/CDPR had wanted to, they would've been able to release an even more user-friendly mod kit.

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flora
 
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Post » Thu Nov 26, 2015 3:57 am

Maybe it's YOU the issue?

Comparing a 1996/1999 game to a 2012 game?

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DarkGypsy
 
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Post » Thu Nov 26, 2015 9:56 am

OP is talking as if he/she has already played the game. Nobody but the developers have played it at this point.

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Christina Trayler
 
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Post » Thu Nov 26, 2015 1:55 am


lol OP is talking facts. keep yourself in the dark, no one could care less. bye
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lisa nuttall
 
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Post » Thu Nov 26, 2015 9:16 am

"Greatest game of all time"

Story:

"HUMANITY IS DYING. PEOPLE DYING LEFT AND RIGHT. ONE MAN.. CAN SAVE HUMANITY."

Best story EVUR!

15/10.

Choices: None of your choices matter in Fallout 3. Nobody cares.

Everything is black and white. There's either good, or bad. There's no "grey" options.

Boring story. Seriously? This whole "one man can save humanity from doom" was done a trillion times.

Unattached to everything. Yes, you are. Why should I NOT nuke Megaton? I don't feel attached to them anyway.

Why should I not poison Project Purity? It's daddy's dream that it purifies water. Not mine.

Etc.

Dialogue is the worst. Better than Skyrim's, though. Even though that's really low.

25/10.

Best game ever.

Best RPG ever.

GOTY.

Masterpiece.

:confused:

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Miranda Taylor
 
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Post » Thu Nov 26, 2015 9:49 am


that guy already got put in check a couple pages ago....
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Silvia Gil
 
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Post » Thu Nov 26, 2015 9:37 am

They are legitimate concerns if we actually had the retail copy of the game, your making assumptions from a trailer.

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Ash
 
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Post » Thu Nov 26, 2015 7:22 am

How is Fallout 1's story better? It's just about finding the water chip, then finding out about the supermutants and then destroy their base. How is this better than finding out why your father left, finding out about his plan, finding out about GNR, the Enclaves intentions, the Brotherhood of Steel, (and YES, I know they appear in F1 as well, but how are they relevant there?) Tranquility Lane, the GECK, meeting Fawkes, being kidnapped from the Enclave, meeting the president, fighting for the purifier with Liberty Prime on your side etc. pp To me, Fallout 1's story feels very superficial and short with many sidequests not worth being called so.

Sorry, but I just don't see it. Some points I'd agree with, for example that it's pretty much good/bad and I think that's something NV did better. But I personally don't mind because in RPG's I behave how I would behave just like I was in the game (at least at the first playthrough)

And how do choices matter in F1 and not in F3? Maybe when it comes to the main storyline, yes, since it's pretty linear towards the end. But how does F1 change if you help Gizmo and kill that other guy. What does change if you become a member of the Brotherhood of Steel? What does change after finding the water thief in your Vault? I think deciding wether to blow up megaton or not has a bigger impact.

And who says your supposed to feel attached to megaton anyways?

Sorry folks, but please take off your nostalgic glasses.

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Hussnein Amin
 
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Post » Thu Nov 26, 2015 5:01 am

there's been screen dummies from a rumoured fallout online going around a couple years ago, the style we see in the trailer reminds me of these a bit.

(and of dishonored, in some other ways)

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Mandi Norton
 
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