Why, oh why do they take console players into consideration?
I'm joking ofcause.
But i see a lot of people talking about 'How having a voiced protagonist limits the interaction possibilities and that they've limited the talk menu to four options (a personal downer for me, seeing as i have no problems with operating a scroll-down menu.)
I have to admit that this is one of the few things that has made me a bit sad. Because Fallout originally was an RPG your talk options was plentiful and it would seem that Beth' are taking that particular part of it and streamlining it to better fit to the console systems. Which is a mistake in my mind, as it kinda degenerates the whole thing into just another crappy shooter game.
I have a problem with seeing anything good coming out of this.
So i ask you people: What could a possible benefit of this choice be?