Servers Will Not Start

Post » Sat Mar 28, 2009 5:27 am

Crytek,
Any idea on when this will be fixed?
I did not pay $60 to buy a game that does not have a working multi-player, especially when the beta ran flawlessly for me.
If this is not fixed within the week, I will be returning the game if possible and getting my money back, because I dont have $60 to throw down the drain, as is currently the case.
Not to mention, I do not even see an official "we know this is an issue and are trying to resolve it".
No offence to all of the AMD users, or other people who are having problems with the game, but I believe it would be in the developers best interest to drop all other inquiries first and at least get the multi-player WORKING, as 80%+ users having a functioning but not perfect game is better than 100% having a game that does not function at all (multi-player wise)
And if I had to guess, Id look at the server side of the issue and the netcode, as it appears the between game counter is getting stuck in an infinite loop, and not recognizing the previous game has ended so as to initiate the between game protocol of map choice and subsequent countdown.
Also, eventually, could you PLEASE not have the counter reset every time someone joins or leaves the game lobby.
Its really quite annoying.
And one more thing
What the F! happened to my rail system in multiplayer
as well as destructible environments?
This game took a large leap forward in gameplay itself, but took about 1000 steps backwards in terms of being different and ahead of everyone else.
This game now reaks of call of duty with its user defined, but pre-determined gun layout, dog tags = emblems, ranking to lvl 50 with gun unlocks based on rank ( I HATE that system)
There is no need for all of this.
One of the most successful multi-players of all time, HALO (1, not 2 or 3 or reach, or whatever.. 1) had the motivation not of rank of achievements or anything else meant for the 12 year olds and younger who like to brag about that crap (and who are according to the esrb, TOO YOUNG TO PLAY THE GAME), but of kicking some fellow gamer butt. What did that give us? It gave the competitive player in all of us a little hard on, or if you lost, just pissed you off.
That is what should drive a game, the passion to always win, and have fun, not some EA manufactured marketing crap.
Yet another game ruined the second time around by big brother (referring to EA (this), Microsoft (halo franchise), Ubi (rainbow 6) )

Now at least get the game working, as even though the dog tags and achievements and levels are in just as bad taste as two girls one cup, at least the game itself would be fun.. if it worked...
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Chris BEvan
 
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