for SetINIInt wiki says:
![:confused:](http://www.gamesas.com/images/smilie/confused.gif)
for SetINIInt wiki says:
I think what they are trying to get across is that you can't arbitrarily create a new INI setting yourself like "iEyesPerCyclops=1". You should be able to modify the values of any INI setting that has been verified as existing, for example "bDisableGearedUp" comes to mind, even if the user doesn't have a value set for it in an INI file (I would assume that every setting has a default value).
Yes, after some testing with the arrow settings I SEEM to be able to use this function to change the said settings even if they are NOT already written into the INI text file.
wow, so some people thought that this (any) function could "create" new settings that did not exist? Is that note really necessary?
But thank you for the second opinion on the intent of that Wiki note.