Hi
I'm trying to get my NPC to always do a critical hit with their knife.
I'm definitely not going to make a custom weapon ( ... because then I'd have to debug every situation where the player could get that weapon )
Any thoughts?
Thanks!
Hi
I'm trying to get my NPC to always do a critical hit with their knife.
I'm definitely not going to make a custom weapon ( ... because then I'd have to debug every situation where the player could get that weapon )
Any thoughts?
Thanks!
UDPATE: Actor.SetActorValue StatName:actorValue Value:int
Works very well for this.
Example: Actor.SetActorValue MeleeDamage 15
Pretty much it's like a critical hit each and every time.
After the target is dead I reset - - - Actor.SetActorValue MeleeDamage 2
Looks Good!