When the token item is dropped, it uses PlaceAtMe to place the creature. The scale is then set in the creature's script. I did it this way because I want the creature's scale to be set to 0.1, which is too small to set in its object references.
So, I tried editing the .nif file to make the creature itself smaller, and it has a problem with nodes. The scale is set fine, but the creature is floating in the air, and I can't figure out how to fix it. I tried lowering it on the z axis, but as soon as I hit "apply" in nifskope, it bounced back up to its original position.
Is there any way to fix this?