» Fri May 04, 2012 6:52 pm
in my experience, creatures start attacking at 78..88 fight. Maybe diseases/kind of creature/level(=confidence?) factor, but 90..92 fight is usually sure attack on sight.
Having said that, fight=30 seems to be the standard peaceful setting, a greater flee should make them flee depending on health/distance.
Not sure about alarm, I think alarm is ignored. Hello should be ignored or maybe used only in case your creature has filtered dialog lines, so I'd keep them to 0.
[EDIT}As usual, no magic settings, you have to experiment to find best values for each creature. Also, verify if you have mods changing AI GMST settings, they can change behavior from vanilla.