Ok i'm only going to make a brief post, only to prove a point which is bugging me.
At any settlement if there is an attack, it wont matter how much defences you have the attackers will wreck your place anyways.
What i have noticed is that a settlements defences are NOT active unless the player is present. (INSIDE the green zone for building)
And also attackers spawn INSIDE the settlement most of the time.
I have 20 settlements all built, with the average defence on each settlement at 200-400 defence power.
50 water and 50 food average, and all settlements with an average of 20-24 settlers on it.
I fence the whole settlement in with walls all around it, and i build one choke point where i build my defences and i put some backup turrets in key locations around the settlement.
- first of all its almost impossible to notice when a settlement is under attack.. either in combat, or completely misses your eye, because you are constantly looting stuff.
There should be a sound, or a more eye catching alert message when a settlement is under attack..
And a minimum of expectation would be that your turrets actually do something with out you being present.
Because i have evidence they dont work.
- 2nd fencing the settlement with walls should give an advantage when u spend tons of time and resources on this.. but instead the attacking forces spawns INSIDE the settlement which makes it pointless building strategicly.
- 3rd i've had 400 defencepower on greygarden, and walls all around it... and never noticed a message saying attack on greygarden.
When i returned the attack was a mere 3 attackers, who spawned in the middle of my crops, i fast traveld to the settlement, and watched that the only thing defending the settlement was my settlers and their .38 worthless pipepistols.
Then i lost a few crops and they got killed by the settlers simply because they outnumberd the attackers 7-1.
All my turrets didnt do anything.. and once i approach the settlement.. ALL my defence generators has been knocked out.. all my turrets are knocked out.
And i build so redundantly its IMPOSSIBLE that 3 attackers can do this.
First of i have excessive firepower... 2ndly i build the generators for defence in a box, so they cannot be targeted.
But yet all of my defences are knocked out instantly and it makes me pissed off, because it appears that as soon as i get over a certain amount of resources attacks trigger all over the place.. so i cant stockpile on resources, instead the game kicks in a nerf break, and instantly destroyes 3 settlements in a row, in order to keep me underfoot, where i cannot gain any upper hand.
I'll post some screenshots of the base that was attacked, and you'll see its IMPOSSIBLE to breach this base, but because the game is spawning the attackers inside, and instantly knocks out my defences it makes it pointless.
So i'm looking for some answer to why it wont allow you to gather a stockpile of resources... and why does not my turrets defend my settlement when i spendt countless hours building them..
And why does it not take the attackers actual direct fireing at stuff to disable the defences.. the defences are just knocked out by a script code which says, "all defences are damaged to the point of not functioning".
I'm hoping bethesda might have a look and please make some tweaks to this.. since its very annyoing.
Summary Highlights.
- Defences offline while player NOT with in the settlement green building zone border. (however triggers online if player enters the border of the build zone)
- Defences knocked out instantly when settlement is attacked.
- Settlement under attack notification too easy to miss, i.e. needs more eye catching factors, ( sound, alert message )
- Attackers spawning INSIDE the settlement.
- Strategic building eliminated due to the above point.
- Defences destroyed with out even taking fire, simply because of "attacked" status knocks them out.
- Not able to stockpile resources efficiently, because reaching a certain amount of resources seems to trigger settlement getting attacked in several locations, where u must spend what you just gatherd on repairs nonetheless.
- Settlement defence should factor in, towards wether or not attacks will occur or not.
Thanks for reading.
Detailed pictures in the imgur album below.
you can see on the picture 4th from the top, my crosshair is close to the chockepoint.
The bottom picture shows how my generators are boxed in to avoid direct kinetic projectiles hitting them.
Album.
http://imgur.com/a/kElzU