sorry if already asked and answered
how does the size limit work? as in what counts and what doesnt?
for example i ran out of items last night in sanctuary ("you cannot place any more") i was trying to build a light bulb when this happened, so i scrapped a mail box to just place that but even though i scrapped an item i couldnt place another. so im guessing mailboxes dont count?
so what counts and what doesnt?
i have left a fair few trees and picket fences and other stuuf like the park benches and playground etc etc purely for the aesthetics but yeah might have to get rid so can finish my town plan (im no where near done ) but want to n\know what counts before i remove un-replacable stuff to find out it doesnt count
also how is this worked out? do larger models count for more space or is it 1:1? eg do the large power pylons count for more than the small ones? or do they both count the same amount towards the limit?
also do wires count?
also bonus question lol. criticals, i still havent worked that out? as far as it seems the only critical is the manual execute one?
normally better criticals would be a no brainer in the previous fallout games, all of them, but im unsure if its worth it in 4 especially considering i generally forget about it, but i just found a chem last night i think was called "overdrive' not sure but anyway that gives a +25% critical chance
so is there the normal random criticals? same as previous games? as it would be pointless item if there were oly manual crits??