This is not a huge how-to post, I am still an amateur. What I do know is one fact vs. fiction debunk myth - one guide I read sounded credible and DID have excellent tips on how to power homes and use conduits. But it also mentioned building lots of paintings to raise settler happiness after basic food, water, defense is met.
After 3 aborted playthroughs and marathon play with my vacation from work - yes, there are people who planned work vacations around FO4 launch date - i've now put in about 35+ hours, with ton of that managing settlements.
Consistent fact #1 - in all 3 playthroughs, I raised my main Sanctuary base to ~78 consistent happiness. As in got there, stayed there. 15 settlers.
By experimenting what manner I built up Sanctuary, I can debunk or explain only a few things, but feel very confident in these few:
A. Paintings are for you, not your settlers. The guide writer was deluded - excellent power conduits tips, total baloney re: paintings.
-placing 6 paintings in every house in one play run got me to 78 happiness just as fast/slow and leveled there, as when I put zero decorations other than bed to sleep in out of the rain.
B. Excess food, water and defense have some weighted importance I wont pretend to know formula to, but on run where i had basic needs only covered, happiness capped around 60. E.g. Basic as in minimum number needed for settlers plus minimum defense based on food + water formula.
With significant excess water, food,mand defense - e.g. 40+ food, 40+ water, 96 defense with only 15 settlers, my happiness shot to 78 and stayed there. With bare minimums, in high 50s to what seems cap at 60.
C. Beds dont seem to matter other than everyone needs ONE. Building triple the beds vs settlers seemed to have no impact on happiness.
So that is it. I am not a settlement expert, just curious what the heck affects thungs given zero manual from bethesda and poor in game messages / tutorial / short hell descriptions.
Each run I aborted to restart using char tweaks I learned I wanted from prior plays. And of course to move the difficulty up. However, all games were started on Normal - and i never moved difficulty up until had done my settlement expansion / test to 15 settlers in order to keep same variables over all tests.
I say this because I've not gone far enough into each run to truly get lots of stores up and running, just basic stores and jspust enough to test assigning workers to stores. I suspect getting higher happiness past 78 or so requires stores and other advanced settlement options.
One variable i have not isolated to test, but worth noting is that in all 3 runs, i powered only my personal house. And still got to 15 settlers and leveled off happiness at 78. So either adequate lights are needed for higher than steady 78 happiness, or settlers are fine living in the dark.
Restarting last new start for hopefully first full run to end of game campaign, and this time will try putting in lights all over but i suspect it wont change anything.
Does anyone else have proven facts for direct linkage to settlement happiness? Without a manual or statement from bethesda for how mechanics like this work, trial and error seems only way to run a settlement.