Settlements need...

Post » Sat Dec 12, 2015 12:45 pm

Settlements need...

  1. Concrete buildings
  2. Steel and concrete floor, stairs, etc. Come on, Bethesda, it's just a re-texture.
  3. Walls with windows.
  4. All items scrappable. Trees (many can not be scrapped), skeletons, buildings, etc. Player should be able to scrap or dispose anything he wants.

Settlements need working stuff instead of dead non-functional stuff.

  1. Toilet
  2. Sink
  3. Washing Machine
  4. Dryer
  5. Dish washer
  6. Dispenser
  7. CCTV

Plus everything that I did not mention.

In addition:

  1. Player should be able to harvest stuff for settlements, like get rid of trees "settlement style" to add wood.

And settlements should be able to defend themselves when the player is away.

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candice keenan
 
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Post » Sat Dec 12, 2015 3:25 pm

I wouldn't mind working toilets/sinks and the like, but then I'd imagine we'd need a "plumbing" build section as well. I don't think the water purifier counts.

Spacebar to add/connect plumbing, ala electric wires maybe? Giant metal tubes everywhere. Heh.

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stacy hamilton
 
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Post » Sat Dec 12, 2015 11:36 pm

A shortcut would be to have hardpoints in the exterior where the thing is shared throughout the structure. Should've been done to electricity as well instead of the now-cumbersome "stick the ugly connectors everywhere" approach. But I would not mind if they want to do it in the current way where everything is player defined.

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R.I.P
 
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Post » Sat Dec 12, 2015 11:43 am

- Collision Detection on/off Function

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abi
 
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Post » Sat Dec 12, 2015 1:59 pm

- Nets for the basketball goals would be my number 1 currently.

I put in a full court setup, stadium seating (airplane seats), and vendors... but without the nets it still looks a little bush league.

- I'd like a little more raider-inspired architecture that I see them sporting in their lairs around town. I want to style Hangman's Alley out severely scavvy but I just can't get the look right with what I got.

- Cell bars and doors to make jail cells. Sometimes it takes me entire minutes to find my companions bozing about the settlement. Lock and key would cure that.

- Skull spikes with actual whole skulls on spikes. The current option is disappointing.

-Statue in my likeness. Unlocking the statue items, i was disappointed to not see a statue dedicated to me. Lions and baseball players did not build this damn settlement.

-Stripper poles. Cait's not earning her keep.

- Mounted hunting trophies in which heads of any enemies (or former friends... I'm thinking paladin dance and the captain of the USS constitution) could be placed.

-golf carts. We do enough walking.

- Shiny rims that spin. Nuff said.

-trash barrel fires. Some places just have them but everywhere should be capable of getting a little more of that "under-the-bridge" vibe.

-Roosters. For various reasons: chicken is delicious. They would enhance trailer trash vibe... and of course, [censored] fights as a trader income option.

-Deathclaws. Sometimes the herd needs thinning.

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CYCO JO-NATE
 
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