Not sure if this is a bug or simply a limitation of the scripting engine. I've seen it mentioned here and there online, but no help to be had rectifying it.
I managed to rescue 2 settlers that had been captured by super mutants and were being transported across the wasteland. The settlers themselves ran off during the fight. I found them at Sanctuary Hills later on, but the're just standing in the middle of the road. I cannot talk to them to trade, assign them tasks (well, I can, but they just stand there continuing to do nothing), and I can order them to head to another location. The only problem is, Ten-Pines Bluff and Sanctuary are the only settlements I have...and I'm not convinced Ten-Pines is going to last much longer.
I have enough beds, defense, food, water, etc -- everything is in the green. The bums just stand there, being grateful, and starving in the street. Any suggestions?
EDIT:
I am not using any mods that alter NPCs. I'm running only ENBoost (no actual ENB) and a Darker Nights with the stealth detection fix esp. The NPCs being stuck occurred before I installed either of these, though -- so the problem was vanilla. The second issue I mention below (naked caravan guards) only started appearing after I installed the mods, but I'm not convinced either of these programs would affect the scripts for NPC clothing.