
http://skyrim.nexusmods.com/mods/31167
Description
Severin Manor is a spacious and interesting home, but has a few annoyances that I set out to fix
Features, fixes and additions
- Fix: The music in the house is no longer dungeon music but main Solstheim music.
- Tweak: The Nordic horn chandeliers has been replaced by Dunmer lanterns (seriously, they made these great looking Dunmer lanterns then put generic Skyrim chandeliers in the only Dunmer player house?)
- Tweak: Dark areas have been relit by additional lanterns.
- New: An activatable unique Soul Gem Chest in the enchanting room for your soul gem storage.
- New: An activatable unique Liquor Rack in the main hall using the new Dunmer Liquor Bottles for your Drinks storage.
- New: 4 activatable unique Food crates with food meshes nicely organized in them: Meat crate, Ash Foods crate, Cheese and Bread crate, and Produce crate. see screenshots.
- New: Display case in Enchanting Room.
- New: Bookshelf in Enchanting room under the Soul Gem Chest.
- New: 2 new Mannequins and rack sets in front of the main Bed.
- New: 2 new Mannequins and rack sets in front of the guest Bed.
- New: Added Satchels on the alchemy and enchanting tables (lite version), and ingredient/potion crates in New items version. see screenshots.
- New: items version has some new decorative items in main bedroom.
- New: Added safe and box in crafting area (lite version), and New items version has an ore crate and ingot box.
Vanilla fix: Added real activators to Display cases that Bethesda forgot/ignored. you can now properly "insert" weapons in them. Not staffs though.
- Tweak: Turned 2 static barrels in crafting area to container barrels.
- New: Bookcase and chair in main Hall.
- New: mannequin and 2 racks to the corridor leading to crafting area.
- New: mannequin and 2 racks to the side bedroom.
- New: idle markers added in house, useful if you have a follower/spouse sandboxing around so they'd do something else rather than chomp on food all day.
- Tweak: Excessive amounts of hay in the main hall have been removed and replaced by a table and an Ash yam Urn.
- Tweak: The (IMO) nordic-themed Animal pelt Rugs have been replaced by regular woven rugs, I recommend using http://skyrim.nexusmods.com/mods/7274 to get what you see in the screenshots.
Screenshots
http://skyrim.nexusmods.com/mods/images/31167-2-1362125085.jpg
http://skyrim.nexusmods.com/mods/images/31167-2-1363059258.jpg
http://static.skyrim.nexusmods.com/mods/images/31167-3-1363056066.jpg
http://static.skyrim.nexusmods.com/mods/images/31167-3-1363059258.jpg
http://static.skyrim.nexusmods.com/mods/images/31167-4-1363059258.jpg
http://static.skyrim.nexusmods.com/mods/images/31167-5-1363056067.jpg
More in the Nexus Page
Change Log
***Update 12/3 (Main Version)
- New: An activatable unique Soul Gem Chest in the enchanting room for your soul gem storage.
- New: An activatable unique Liquor Rack in the main hall using the new Dunmer Liquor Bottles for your Drinks storage.
- New: 4 activatable unique Food crates with food meshes nicely organized in them: Meat crate, Ash Foods crate, Cheese and Bread crate, and Produce crate. see screenshots.
- New: Bookshelf in Enchanting room under the Soul Gem Chest.
- New: A Display case in the Enchanting room .
- New: 2 new Mannequins and rack sets in front of the main Bed.
- New: 2 new Mannequins and rack sets in front of the guest Bed.
- Fix: All shadow striping from lights should now be fixed.
- Fix: The bed in the guest room has been assigned to player faction rather than the player, so it would be usable for guests/followers if you use a mod for that.
***Update 28/2 (Main Version)
- Vanilla fix: Added real activators to Display cases that Bethesda forgot/ignored. you can now properly "insert" weapons in them. Not staffs though.
- The chest infront of main bed is now a nice looking footlocker instead. the original chest is not removed but moved to the left so your stuff is safe.
- crafting area safe was incorrectly using the same base as the bedroom safe. turned into a different ID safe. remove your items from that one safe before upgrading. All other containers in the house are upgrade-safe.
- Added a manniquen and 2 racks to the corridor leading to crafting area.
- Added a manniquen and 2 racks to the side bedroom.
- Turned 2 static barrels in crafting area to container barrels.
- Strong Box in the bedroom above the safe is now a proper container.
- New Bookcase and chair in main Hall.
- Increased light slightly in the tanning rack area.
- New idle markers added in house, useful if you have a follower/spouse sandboxing around so they'd do something else rather than chomp on food all day.
***Update 23/2 (Main Version)
- Fixed the flickering light in the crafting area
- The right bookcase in the bedroom now has an additional bookshelf for your books
***Update 18/2 (Both main and lite version)
- Cleaned with tes5edit
- Should now be able to move in spouses
- lantern above main bed dimmed a little
- removed useless baskets near bedroom bookcase and put a chair next to it instead
***Update 16/2
Both Main and lite versions updated with final fixes to flickering lights and Now the Main hall, Main corridor and bedrooms all have shadow-casting lights.
http://skyrim.nexusmods.com/mods/31582
Also Recommended to use with this mod:
http://skyrim.nexusmods.com/mods/32777, a nice addition to the house and compatible.
http://skyrim.nexusmods.com/mods/13586. must have for anyone who cares about their player homes.