[RELz] Sewer Canol Bridges

Post » Mon Aug 03, 2015 9:00 pm

Download: http://www.nexusmods.com/morrowind/mods/43774/? | http://download.fliggerty.com/download-90-1135

Just a simple change. It adds bridges to "in_sewer_canol00.nif" and adds them as the new mesh "in_sewer_canolbridge00.nif". I replaced the objects in the CS using search and replace then went into the cells and removed objects which collided with the bridges.

Since this uses a plugin, it should be fully compatible with mods that add sewers using the same tileset. As a bonus, people can use the mesh as a modders resource or make mods dependent on the plugin. :smile:

Enjoy! I hope this makes your exploration more convenient. :D

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Luis Reyma
 
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Post » Mon Aug 03, 2015 3:53 pm

Neat. So the plugin is to remove the dock bridges used in the vanilla game?

Thanks for sharing!
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Makenna Nomad
 
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Post » Mon Aug 03, 2015 1:58 pm

Nice idea!

There are a couple of problems though:

- Path grids weren't updated, so enemies will have trouble navigating the bridges

- Dirty AMBI/WHGT, plugin requires some additional cleaning.

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D LOpez
 
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Post » Tue Aug 04, 2015 2:24 am

Shoot, totally forgot about path grids, I'll make an update with them now.

How do I clean AMBI/WHGT? I thought cleaning the GMSTs was sufficient? :unsure:

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Music Show
 
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Post » Mon Aug 03, 2015 5:34 pm

I'd use http://wiki.theassimilationlab.com/mmw/TES3cmd#Clean_plugins

Your mod's default AMBI / WHGT settings will overwrite those of other mods which intentionally change those values, if yours loads later in someone's load list. Big thing would be lighting mods and the AMBI.
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Annick Charron
 
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Post » Tue Aug 04, 2015 1:43 am

There is also TESTool and abot has a tutorial about http://abitoftaste.altervista.org/morrowind/index.php?option=content&task=viewpost&id=48&-How-to-properly-use-TESTool on his site.

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Marion Geneste
 
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Post » Mon Aug 03, 2015 6:56 pm

Actually figured out I can do it with Enchanted. Already made the pathgrids, just cleaning now and the update should be up soon. :smile:

EDIT: Just to be sure, I did try TESTool, but it said it was already clean. :P

Update is up.

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Donatus Uwasomba
 
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Post » Tue Aug 04, 2015 5:20 am

Thanks for the quick update. :D

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CSar L
 
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Post » Tue Aug 04, 2015 3:29 am

Mod Approved on GHF.

Edit: See link in my sig for a thread about using tes3cmd to clean plugins, some good to know info there. ;)

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Anthony Santillan
 
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