Sewer system

Post » Wed Jun 10, 2009 4:43 pm

Will there be a sewer system throughout New Vegas?
User avatar
Sophie Payne
 
Posts: 3377
Joined: Thu Dec 07, 2006 6:49 am

Post » Wed Jun 10, 2009 3:42 pm

I'm expecting sewers and flood drainage systems to replace the subways.
User avatar
Vicki Blondie
 
Posts: 3408
Joined: Fri Jun 16, 2006 5:33 am

Post » Wed Jun 10, 2009 6:57 pm

I don't think so. From what I've seen, other than New Vegas, most settlements and important places are only reachable after walking across stretches of desert, and Vegas has no ruins to travel under and even has its own monorail train,
User avatar
Josh Sabatini
 
Posts: 3445
Joined: Wed Nov 14, 2007 9:47 pm

Post » Wed Jun 10, 2009 7:41 pm

I'm expecting sewers and flood drainage systems to replace the subways.


This. Vegas has to deal with flash floods. They have build many tunnels underground to move the water out of the city. To have that in the city of New Vegas would be awesome. To have some that go out past the walls into areas of old Vegas have been abandoned would be even better (secret ways into the city). I just don't want them to be like the subway tunnels in FO3. It bugs me that they act like fast travel teleportation areas.
User avatar
Danny Warner
 
Posts: 3400
Joined: Fri Jun 01, 2007 3:26 am

Post » Wed Jun 10, 2009 7:29 pm

It sounds like it could work
although I hated the fact there were lots of areas that could only be accessed by traveling through the metro
User avatar
City Swagga
 
Posts: 3498
Joined: Sat May 12, 2007 1:04 am

Post » Wed Jun 10, 2009 11:34 am

Will probably see sewer systems as frequent as the sewer system in Oblivion in the imperial city. They're there, and used for 1 or 2 quest, but other then that, you can get by without them.

Just no more Metro stations please!!! They were cool at first in Fallout 3, then just became a annoyance.
User avatar
Iain Lamb
 
Posts: 3453
Joined: Sat May 19, 2007 4:47 am

Post » Wed Jun 10, 2009 2:08 pm

you dont use them to get around the city is intact but i think there may be walls around some areas to keep people out
User avatar
Marina Leigh
 
Posts: 3339
Joined: Wed Jun 21, 2006 7:59 pm

Post » Wed Jun 10, 2009 8:29 pm

Will there be a sewer system throughout New Vegas?

prob not metro tunnels but there's gonna be plenty of underground type stuff i would imagine, the metro tunnels were all the same, same color, shape etc. so they were kinda repetitive even though they were ok, i'm expecting something different this time.
User avatar
Chris Duncan
 
Posts: 3471
Joined: Sun Jun 24, 2007 2:31 am

Post » Wed Jun 10, 2009 3:28 pm

I just don't want them to be like the subway tunnels in FO3.

This. I hated the subway tunnels.
User avatar
Yung Prince
 
Posts: 3373
Joined: Thu Oct 11, 2007 10:45 pm

Post » Thu Jun 11, 2009 1:39 am

It bugs me that they act like fast travel teleportation areas.

How was it like fast travel? You still physically traveled from one location to another...
User avatar
how solid
 
Posts: 3434
Joined: Mon Apr 23, 2007 5:27 am

Post » Wed Jun 10, 2009 7:16 pm

How was it like fast travel? You still physically traveled from one location to another...


not really. You go into the tunnel that's far from the location you want to go to. Walk only a few feet open a door an you are at the location. It shortens the travel you would have had to do by foot. At least it seems that way to me.
User avatar
Izzy Coleman
 
Posts: 3336
Joined: Tue Jun 20, 2006 3:34 am

Post » Wed Jun 10, 2009 10:51 pm

In my opinion there should be vast underground tunnels beneath New Vegas (just like in Las Vegas). :)

http://www.washingtontimes.com/news/2010/jan/05/las-vegas-underground/


Greetz,

Milt
User avatar
helliehexx
 
Posts: 3477
Joined: Fri Jun 30, 2006 7:45 pm

Post » Wed Jun 10, 2009 9:22 pm

This. I hated the subway tunnels.


Second. Couldn't stand them. I explored the living shiz out of the desert and buildings in the wastes of F3. But barely wasted any time in the DC ruins, other than when I had to.

I don't mind exploring underground systems, actually I quite like it. But walking through a maze of pointless tunnels that stretched for miles and didn't lead anywhere? Not so much. Occasionally when I came across a door that lead wayy down deep, that was cool. Reminded me of the movie Mimic, where they went way below the normal subway level, like an underground world.

But using them as a tedious form of transportation? Boring. As. Hell.
User avatar
Ashley Hill
 
Posts: 3516
Joined: Tue Jul 04, 2006 5:27 am

Post » Thu Jun 11, 2009 12:38 am

If you want to play in the sewers, there's something wrong with you. I just don't want to be required to do any more sewer missions.
User avatar
Javier Borjas
 
Posts: 3392
Joined: Tue Nov 13, 2007 6:34 pm

Post » Wed Jun 10, 2009 5:36 pm

I enjoyed the Metro DC Area in Fallout 3, but after my first playthrough, the Metro Tunnels were more of a *GRROOOAAANNN* than a 'Oh god this is scary'. I wouldnt mind the Underground if it was optional like Lvoeg said, but if it makes any more required underground spelunking, it'd make me be irked. The metro tunnels are just a bit annoying now.
User avatar
Jonathan Windmon
 
Posts: 3410
Joined: Wed Oct 10, 2007 12:23 pm

Post » Thu Jun 11, 2009 2:48 am

...can you use the sewer system to break into homes/shops like in Oblivion?! :D
User avatar
Alberto Aguilera
 
Posts: 3472
Joined: Wed Aug 29, 2007 12:42 am

Post » Wed Jun 10, 2009 8:29 pm

In my opinion there should be vast underground tunnels beneath New Vegas (just like in Las Vegas). :)

http://www.washingtontimes.com/news/2010/jan/05/las-vegas-underground/


Greetz,

Milt

That should definitely be in there (or modded in).

I don't see the fuss about subway tunnels. I saw nothing really wrong with them, and wasn't annoyed by them.
User avatar
Lauren Dale
 
Posts: 3491
Joined: Tue Jul 04, 2006 8:57 am

Post » Thu Jun 11, 2009 1:11 am

That should definitely be in there (or modded in).

I don't see the fuss about subway tunnels. I saw nothing really wrong with them, and wasn't annoyed by them.


They all look the same and combined with the poor local map and pip-boy distortion make it difficult to navigate.
User avatar
Elea Rossi
 
Posts: 3554
Joined: Tue Mar 27, 2007 1:39 am

Post » Thu Jun 11, 2009 1:50 am

They all look the same and combined with the poor local map and pip-boy distortion make it difficult to navigate.

What do people expect? Its a subway tunnel ~that's what they look like. I think they did a great job on it.

I never used the minimap :shrug: (but seeing as there is no way to really know the layout, I'd say difficult to navigate was fairly realistic).

**Max Payne did do a clever job with subways; managing scenery changes by having the action pass through older abandoned areas, and new construction areas.
They could have certainly done this, and done it well (even though some would have called foul at them "obviously copying Max Payne" :meh: ).
User avatar
KiiSsez jdgaf Benzler
 
Posts: 3546
Joined: Fri Mar 16, 2007 7:10 am

Post » Wed Jun 10, 2009 3:38 pm

The subways were very true to life. If you've ever been in DC, they can be complex, and they all look the same. It's hard finding your way when there are people and hellers there. Trying it while it's abandoned and wrecked? Yeah, it's frustrating. Makes complete sense, actually.

I like the sewer ideas. They are really extensive in Vegas, and would add another layer. Great place to hide some secret areas and goodies.
User avatar
The Time Car
 
Posts: 3435
Joined: Sat Oct 27, 2007 7:13 pm

Post » Wed Jun 10, 2009 12:50 pm

Yeah even if they don't have sewers in the initial release, it would make a good DLC.
User avatar
Scared humanity
 
Posts: 3470
Joined: Tue Oct 16, 2007 3:41 am

Post » Thu Jun 11, 2009 3:18 am

i keep hearing about how nothing in new vegas is what it seems and that there's a whole underground world that needs to be uncovered so i wouldn't be surprised if there are underground tunnels and settlements throughout the game. personally i preferred traveling through the metros and ruins of D.C. than going the open wasteland. i liked the mountain areas like around the deathclaw sanctuary and oasis though
User avatar
koumba
 
Posts: 3394
Joined: Thu Mar 22, 2007 8:39 pm

Post » Thu Jun 11, 2009 3:19 am

I just hope they don't turn sewer stations into the only way to reach certain parts. 'thinks back to metro tunnels' :banghead:
User avatar
xemmybx
 
Posts: 3372
Joined: Thu Jun 22, 2006 2:01 pm

Post » Wed Jun 10, 2009 10:43 pm

Not sure it could be done but it would be awesome to just have the tunnels be long uninterrupted tunnels that don't have load/save points no subway station like areas. It could be a big maze under vegas. Would be alot like the mine tunnels in Redding (FO2). They could have tunnels with ladders going up to points that lead into buildings or run out past the wall of Vegas. Vegas during prohibition had alot of secret tunnels and rooms.
User avatar
Emzy Baby!
 
Posts: 3416
Joined: Wed Oct 18, 2006 5:02 pm

Post » Wed Jun 10, 2009 3:05 pm

I thought the subways and sewers in 3 were one of the highlights of the game.

I had characters whose entire build (and career in the wasteland) was devoted to exploring the underground maps.... Great hidey holes, and if most of the sections aren't required to access for the main quest, then a large underground tunnel system would add a bunch a replay value to the game. If i really was to change anything about the subways tunnels, I wish more of them connected to each other, so that it were ONE very large tunnel network, with many ways to get in and out.... I like the idea that I could end up with a character LOST in the underground. If the system were big enough, integrating a ghoul community or having travel merchants would be neato, also.
User avatar
Blaine
 
Posts: 3456
Joined: Wed May 16, 2007 4:24 pm

Next

Return to Fallout: New Vegas