Shader 1 is leaking?

Post » Thu Nov 12, 2009 10:34 am

Saw this one today for the first time and thought it was kind of odd.

Anyone know what this is exactly?
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Roanne Bardsley
 
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Post » Thu Nov 12, 2009 3:11 am

Nothing noteworthy. Probably speaks of a memory leak in the CS' renderer. Restarting the app should take care of it.
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Sakura Haruno
 
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Post » Thu Nov 12, 2009 12:48 pm

Nothing noteworthy. Probably speaks of a memory leak in the CS' renderer. Restarting the app should take care of it.

Pretty much ! - It is usually caused by deleting an object or reference in the CS - the CS does a poor job of deleting the reference to that object and does not free up the memory location that it referred to so when the CS is closed and it does its checking it will find that memory location has not been freed and will give you that leaking error ( It is just a problem of memory not being freed correctly and will not effect anything in actual gameplay so nothing to worry about !)
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Rowena
 
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Post » Thu Nov 12, 2009 3:30 am

Okay, thanks for the explanation :thumbsup:
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Chris Duncan
 
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