Shadow Softworks

Post » Sat Jan 15, 2011 4:18 pm

Shadow Softworks

http://shadowsoftworks.webs.com/

:Content:
I: What is it?
II: Projects in the Works
III: What You Can Do!
IV: Release (Coming Later)
V: The Team


SECTION I: What is it?

Shadow Softworks is a new modding team that originally formed to create the city of Sutch. However, although Sutch is still our main mod, we have expanded our horizons to doing a number of projects, pooling our resources together to do multiple mods, with team members choosing which projects they'd like to be a part of. Anyone who is on the team can claim anything available, ranging from models, concept art, textures, interiors, exteriors, scripting, or quests.

SECTION II: Projects in the Works


~THE CITY OF SUTCH~

Quote from the website (thank you Modman): The Horror of Sutch: A City in Ruins.

In the lands of Colovia, the ancient Rourken Dwemer built a city to mark the southern boundary of their territory. When they vanished from history, the city sat empty except for the mechanical devices of Dwemer craft that continue to scurry about and guard the secrets that Dwemer once kept.

Goblins initially settled the first few levels, but though the resident clans worship the remnants of the Dwemer, even they dare not venture too deep in the ruins. For the Dwemer here were not the Dwemer of Morrowind; their technology had evolved here, no longer vital is a mystical connection to a dead god, this technology is driven by hot steam and cold logic.

The Redguard found the city and added it to their province of Hammerfell, despite the goblin infestation. As ridding goblins from a ruin is a task for generations, the Redguard claimed the first level of the ruins and the land above. Ships would sail from this southern camp to the Redguard cities to the north. Over the decades, the ships that would return intending to supply a camp began to bring supplies for a village, then a town, and finally after many years, Sutch became an unintentional Redguard city.

It was cheaper to contract labor from the neighboring Colovian city-states to build the city and many workers stayed to live in the city they had built, but those Redguard with wealth insisted on architecture from their homeland, in this way Sutch became a city of mixed cultures and architectures, and an important city of trade. It grew over the ages until Tiber Septim turned his wrath on Colovia and destroyed Sutch as an example to it's neighbors. The city has never been fully rebuilt, but newer sections exist on the outskirts and many buildings in the ruins have been restored with private funds.

Today, the city is still in ruins, though the outlying suburbs are growing. Powerful criminals, nefarious guilds, and dangerously charismatic cults rule over sections of the ruins recruiting desperate minions. The homeless inhabit a shanty town and live on scraps and theft. While smaller fishing boats are generally not harassed; the port is ruled by pirates, cut-throats and those brave enough to stand with, or against them.

Under the city remain the legacy of the Dwemer; an infestation of goblins, and the restless spirits of the past.


~THE LEAGUE~

Quote from the website (Thank you Anne): Wait, what? You dont want to fight plenty of god-like bosses and their minions, in a fight to the death as you struggle for you life? Man, I should've thought this through...

As you wander the streets in all you glory, having vanquished many a foe, a Wood Elf approaches you, you exchange brief words, the Elf hands you a piece of parchment and leaves you there. Bewildered, you hold the parchment up. It states you have been invited to compete in 'The League', one of the most prestigious tourneys in all of Tamriel, and that you are to go to an old house in the Jerall Mountains.

Do you have what it takes to eliminate your enemies, and conquer The League?

The rewards may be great, but the risks are far greater...


~WAR WEAPONS~

Small weapons mod that also creates a shop that will sell the WAR weapons in Skingrad.


SECTION III: What You Can Do!

Anyone who can contribute is welcome, from general discussion, concept art, and literature to modelling, texturing, interiors, exteriors, scripting and questing. At the moment, concept artists are high priority so that more modelling can be completed. But whatever your skill, head on down to the website, sign up, and introduce yourself! The more modders the merrier! :D

SECTION V: Release (Coming Later)

SECTION VI: The Team

Anne (TodaY) - Team Lead, Textures, Modelling, Construction Set, Lore, Chainsaw Master

Modman - Administrator, Models, Lore

4 Greyhounds - Administrator, Construction Set, Lore, Writing, General Clown

Teh Buddha - Modelling, Textures, Construction Set, Lore

Alonso - Modelling

UK47 - Modelling, Animation, Textures, Construction Set, Scripting

Lucifer - Scripting, Questing, Construction Set

Koolaiddude - Construction Set

Cody - Lore, Writing

Check us out!

http://shadowsoftworks.webs.com/
User avatar
emily grieve
 
Posts: 3408
Joined: Thu Jun 22, 2006 11:55 pm

Post » Sat Jan 15, 2011 11:55 pm

I can't help but the plans look promising, especially Sutch. Good luck with it all!
User avatar
Miss Hayley
 
Posts: 3414
Joined: Tue Jun 27, 2006 2:31 am

Post » Sun Jan 16, 2011 3:10 am

Thank you! :)
User avatar
Zoe Ratcliffe
 
Posts: 3370
Joined: Mon Feb 19, 2007 12:45 am

Post » Sat Jan 15, 2011 3:11 pm

literature

I have written several un published books, perhaps i could help with this :)
edit: love your avatar doooooooommmmmm!!!!!
User avatar
Daniel Holgate
 
Posts: 3538
Joined: Tue May 29, 2007 1:02 am

Post » Sat Jan 15, 2011 6:40 pm

I could possibly help with literature, I'm an amateur screenwriter myself. But these projects sound lovely, I really like The League. Good luck!
User avatar
Mason Nevitt
 
Posts: 3346
Joined: Fri May 11, 2007 8:49 pm

Post » Sun Jan 16, 2011 2:39 am

Whatever you can help with would be great! Head to the forums and sign up!

Oh and @Jaden: Hahahaha the doom song! doom doom doom doomy doom doom xD
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katsomaya Sanchez
 
Posts: 3368
Joined: Tue Jun 13, 2006 5:03 am

Post » Sat Jan 15, 2011 7:54 pm

I've signed up! =D
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P PoLlo
 
Posts: 3408
Joined: Wed Oct 31, 2007 10:05 am

Post » Sat Jan 15, 2011 8:48 pm

I do texture work too :whistling:
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Josh Dagreat
 
Posts: 3438
Joined: Fri Oct 19, 2007 3:07 am

Post » Sun Jan 16, 2011 2:44 am

Meep sorry Buddha D:

Hey nice to have you Imperial Knight!
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Francesca
 
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Post » Sun Jan 16, 2011 2:47 am

Its fine x3
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Anna Watts
 
Posts: 3476
Joined: Sat Jun 17, 2006 8:31 pm

Post » Sat Jan 15, 2011 6:21 pm

I signed up too Gir!
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FABIAN RUIZ
 
Posts: 3495
Joined: Mon Oct 15, 2007 11:13 am

Post » Sat Jan 15, 2011 11:48 pm

What's going on in here about doom songs?
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Lisha Boo
 
Posts: 3378
Joined: Fri Aug 18, 2006 2:56 pm


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