» Thu May 26, 2011 10:51 pm
Cool, glad you like it. It was never meant to be anything great, or definitive, it's a messy map, not my favourite. I made it for a little (as in smaller than Cyrodiil scale) Skyrim mod I was working on for Morrowind. If I was to do the map again it would be 100x the size, lots more mountain ranges etc, but because it was a small mod being made by myself and one other person, I had to try keep the scale small enough to mod.
A few notes on it: I made the heightmap first, then based all the borders and settlement placements based on the heightmap, so some are in weird locations. Pretty much all those names on there are from lore, except for Haerter's Gap (from Skyrim for Oblivion), and Hrotangar (which I can't remember where that came from, spelling error/miscommunication or something), but it seemed fitting to have a little village up near the peak anyway so it stuck. Dunbarrow, Bardmont, Olenveld and The Fortress of Ice were all mentioned in lore, but never given a location so I made those ones up, though Olenveld was apparently on an island a days sail from Winterhold so it seemed a fitting place. I also moved Labyrinthian to suit my mod, though since I made that map it was moved again just above the E in Whitehold. Also, the capital of the Reach was never clear to me, so I chose Karthwasten, and whether or not the city of Markarth Side was in Haafinheim or not was never clear to me.
As for the map being so green, it wasn't intended to be that green, in my mod it was more like 50-60% snow, the northern coasts are all frozen, the whole Reach area was all farm like, the Eastmarch area was a big pine forest.
I made some other maps and 3d views of the heightmap if you want to look here (under views of skyrim): http://vality7.googlepages.com/skyrim