Shadows... All about them

Post » Thu Nov 26, 2015 11:08 pm

So, shadows always were a problem for Bethesda. We all remember how they cut them from final release of TES Oblivion and none of them existed until Skyrim release...

But i thought that for Fallout 4 they will solve all issues, but no :( We still have a vary rare placement for dynamic shadows in game.

Here we have shadows from furniture: https://pp.vk.me/c629314/v629314184/1c151/zkLZaCWLQPU.jpg

And here chair does not cast shadow: https://pp.vk.me/c629314/v629314184/1c15b/qRNQvf1QZaw.jpg

Why? Why so intermittent placement of shadows?

There is a difference event between platforms:

Master Race PC:

https://pp.vk.me/c628825/v628825184/20f80/1fTMb2ABf9I.jpg

Glorious PS4:

https://pp.vk.me/c628825/v628825184/20f8a/ItIdknQYhbM.jpg

Distant shadows are completely cut off on PS4 version. They will appear only if we come close. With that, distant lands looks very flat.

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Robyn Lena
 
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Post » Thu Nov 26, 2015 2:55 pm

At least some one else!!

i am played more than 20 hours, game is smooth, no problem at cities for me min 40fps at ultra is ok. UI fine, dont care with no craft ammo ,etc...

but i have only one problem, interior shadows missing!!!

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Naughty not Nice
 
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