Ok, here's what I wanna do:
I want to make it so the player's view (camera, whatever) is shaking, sort of like when an explosion goes off not too far away.
Only a certain area needs to be like this for a certain period of time, so originally the idea was to use actual explosions that were invisible, silent and did no damage. However, when I tried this by editing an explosion in the GECK, it seemed to break it. There was no shaking at all. Does anyone know how to apply only the shaking from an explosion to an area?
My preferred course of action now is to write a script and manipulate the player camera myself, however I don't know how to. I have an alright scripting knowledge, but no experience with Fallout 3 scripting. I was wondering if someone could tell me how I can do this.
Thanks in advance!