OK, so I didn't want to put that in the title, but I "adopted" the kid, Synth Shaun, after I destroyed the Institute with the help of the Minutemen (first time around). He's really cute.
The thing is, he lives with my character on Spectacle Island and he NEVER moves from the spot he's standing on. I build a really cool kid's room for him and I moved him in there via console command, but after a minute, he just walks back outside to his original spot. Why wouldn't he have the same NPC behavior as like the settlers, who wander around, who sleep etc. Sure, he's a Synth and probably wouldn't sleep, but I really would like for him to be inside and not stand out in the rain and next to all my defenses! LOL
At first he was at the Castle, but then I moved him to Spectacle. Does he just stand in the same spot for you all, too? How does he act when he's left at the Institute when you become the Director?
I sure hope that he can be "fixed" with some mods or something.