» Thu May 24, 2012 3:05 pm
I'm just thinking out loud here but I suppose you could create variants of each weapon you wanted to use in your game, with each weapon being placed at the correct distance from the body for each armor you intended to equip. So if you planned to use, say, iron, steel, silver, ebony and Daedric longswords and you planned to wear iron, steel, plate steel and Daedric armor you could create several iron longswords positioned correctly for iron, steel, plate steel and Daedric armor. Then steel longswords positioned correctly for iron, steel, plate steel and Daedric armor, and so on. Write a script (or scripts) that would recognize each armor you intended to equip and replace your weapon with a weapon that was positioned correctly for that armor. Or you might also accomplish the same thing manually, via menu (choosing which weapon variants to display from a list). In my opinion, it would be more work than it was worth.