On another note, do you know why after some time MW simply crashes? Is it some kind of scripting error usually?
Could be anything, it depends where it occurs. MGE XE must have some intermittent crash bugs left in it, but no-one has submitted crash reports for a while.
Hmm, I'm not completely sure how to isolate them, but they are from Vurt's Ascadian Isles, Vurt's Leafy West Gash, and Vurt's Bitter Coast. I could go in game and find what the particular models are if that would help you find the textures? :unsure:
Yes, please, I need the mod name and mesh filename.
The sun disc radius is taking effect, however at 8am to ~11am the sun still gets wayyyy huge. I'm testing in clear weather, in seyda neen.
Seems to be the sun texture that Morrowind is rendering, is causing it to be brighter than normal at that time. Try editing the sun disc colour in morrowind.ini.
Whenever i generate Distant statics I only get: """"A fatal error occurred creating the distant statics files. Distant ladnd setup cannot continue
Unableto find an entry point named 'GetCompressedVertSiye' in DLL 'MGE3/MGEfuncs.dll'.""" Even when I turn off all mods.
You may not have installed MGE beta 178 properly. Go back and reinstall it and test it works by itself first.
This is my first time installing MGE XE and I have been unable to get it to render correctly so far. When I start or load any game everything is invisible excluding particle effects and all of the interface stuff and crashes if I go outside. My macro functions don't seem to be working either so I can't get a picture of it either. Please assist me.
Your water texture (textures/mge/default/water/water_NRM.dds) is likely to be missing. Reinstall MGE beta 178 and test it works by itself.