Shelter from Magnus' Blaze 6

Post » Wed Sep 29, 2010 10:03 pm

Try these slightly modified http://www.sendspace.com/file/4ckodj and see if they appear with adaptive AA.


Set in morrowind.ini:
Sun Glare Fader Max=0.0

The original sunshafts shader package came with a no sunglare texture, but I don't want to be distributing texture replacers. It's possible to code Morrowind to turn off its glare without ini edits, but not everyone is running the sunshaft shader.



So we need to set that to 0.0 if we are using sunshafts?
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Donald Richards
 
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Post » Wed Sep 29, 2010 10:35 pm

@McSpermie
You probably have the standard fog disabled. The option is not directly accessible thru MGEXEgui, but you can edit your MGE.ini and enable it there:

open '...\Morrowind\mge3' folder >> MGE.ini
look for section: [Render State]
set: Enable Fog=True

Alas it was already set to true. Thanks for the advice though, much appreciated. :)


0.8.22 release

XE

Fog problems from 0.8.21 should be gone.

Land bias for distant land adjusted again again. Eventually the land generator will have to be fixed but that's quite a bit of work.



It was just a missing line of fog code from the stuff rearranged in the last release. Also, hard land edges shouldn't appear any more.

Thank you, my Morrowind is perfect now, I never thought I would see the day. :D
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RObert loVes MOmmy
 
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Post » Wed Sep 29, 2010 3:07 pm

Set in morrowind.ini:
Sun Glare Fader Max=0.0

The original sunshafts shader package came with a no sunglare texture, but I don't want to be distributing texture replacers. It's possible to code Morrowind to turn off its glare without ini edits, but not everyone is running the sunshaft shader.


Oh, that is good to know, thanks. I might try disabling the glare then.
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gary lee
 
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Post » Wed Sep 29, 2010 1:45 pm

So we need to set that to 0.0 if we are using sunshafts?

I am unclear on this too. Thanks.
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Danial Zachery
 
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Post » Thu Sep 30, 2010 12:12 am

0.8.22 release

XE

Fog problems from 0.8.21 should be gone.

Land bias for distant land adjusted again again. Eventually the land generator will have to be fixed but that's quite a bit of work.



It was just a missing line of fog code from the stuff rearranged in the last release. Also, hard land edges shouldn't appear any more.

Thanks for the update!
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Kate Schofield
 
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Post » Wed Sep 29, 2010 10:32 am

:unsure2: i changed "Sun Glare Fader Max=0.0" in the morrowind.ini but the sunglare is still present (http://img641.imageshack.us/i/mgescreenshot4.jpg/) ?!
that is strange: i got the sunglare scince i started a new game, in my previous savegame the sunglare wasnt present and i havent changed anything on my morrowind installation/configuration...
i realy remember that the texture was present very randomly from beta to beta, while i havent changed anything on the ini entry nor the texture file.
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Jade MacSpade
 
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Post » Wed Sep 29, 2010 11:47 am

Okay, there are two sun glare things.

One is the full-screen fader, which is the white-out effect you get looking towards the sun. The ini edit can turn that off.

Second is the glare texture around the sun, which the ini doesn't affect. It is visible only if you have line-of-sight to the sun. There is a known bug when wearing robes, the robe mesh will always block the line-of-sight and turns off the glare. I think I had trouble finding where the code was last time. The texture for this is tx_sun_flash_grey_05.dds, if you replace that with a blank texture it will no longer appear.
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Neko Jenny
 
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Post » Thu Sep 30, 2010 1:24 am

... Second is the glare texture around the sun, which the ini doesn't affect. It is visible only if you have line-of-sight to the sun. There is a known bug when wearing robes, the robe mesh will always block the line-of-sight and turns off the glare. I think I had trouble finding where the code was last time. The texture for this is tx_sun_flash_grey_05.dds, if you replace that with a blank texture it will no longer appear.

you are right, i picked up the robe of the guy who falls from the sky and the glare disapeared!
so you want to keep this texture? i dont like it ... and why did i never see any screenshots with that glare, has everyone replaced the texture or is wearing robes?

uhm, can someone pls tell me morrowinds default values for:
Sun Glare Fader Max=0.0
Sun Glare Fader Angle Max=0.0
Sun Glare Fader Color=000,000,000

i forgot to back up the ini :whistling:
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Chris Johnston
 
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Post » Wed Sep 29, 2010 11:44 pm

It would screw with other peoples' sky replacers and people who don't use sunshafts.

http://yacoby.silgrad.com/MW/Tuts/IniTut/Initut.htm
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Myles
 
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Post » Wed Sep 29, 2010 8:48 pm

ok thanks for the help and explanations, iam going to replace the texture.
i spammed enough in your thread for today...
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Liv Brown
 
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Post » Wed Sep 29, 2010 10:23 pm

Thanks for the update!

Hmm. Spoke too soon, Still having the fog issue with 8.22.
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naome duncan
 
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Post » Thu Sep 30, 2010 1:53 am

It wouldn't be a bad idea to include the blank sun glare texture, and just give a warning. It looks much better in my opinion, not to mention more realistic.

Anyway, is it normal that the bloom shaders make make land that is underwater visible from above water and appear to glow white? It's much, much more noticeable with the soft bloom ( which is of course the one I prefer ) than the fine bloom.
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Amber Ably
 
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Post » Wed Sep 29, 2010 8:22 pm

Hmm. Spoke too soon, Still having the fog issue with 8.22.

Bah, can't make it happen here. Could you help narrow down where the problem is?

Which weather is it? Use GetCurrentWeather in the console.
Have you changed distant land weather settings at all?
Try turning on "Use high quality fog". Does it stop occuring if you use that?
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Nienna garcia
 
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Post » Wed Sep 29, 2010 7:55 pm

For upgrading from 0.8 to 0.8.22 - do I have to change anything in the GUI or recreate distant land, or just copy the files over?

And thanks that the HUD mods are back into action. :)
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rheanna bruining
 
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Post » Wed Sep 29, 2010 1:33 pm

Bah, can't make it happen here. Could you help narrow down where the problem is?

Which weather is it? Use GetCurrentWeather in the console.
Have you changed distant land weather settings at all?
Try turning on "Use high quality fog". Does it stop occuring if you use that?

Here you go:
http://img811.imageshack.us/img811/2482/morrowind20110429201236.jpg

Seems to work with high quality fog. Although I get a FPS hit with it.

Thanks.
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Wanda Maximoff
 
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Post » Wed Sep 29, 2010 3:23 pm

You're lacking the water textures, Zanderat. That's why I had it anyway.
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Amy Cooper
 
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Post » Wed Sep 29, 2010 2:26 pm

Is there a problem with the HDR shader? It's the only one I'm using, and the latest version seems barely noticeable in-game. :sad:
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Sabrina garzotto
 
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Post » Thu Sep 30, 2010 12:46 am

You're lacking the water textures, Zanderat. That's why I had it anyway.

I am pretty sure that they are installed. I will double check. Do you mean these ones?
http://www.tesnexus.com/downloads/file.php?id=26348#

edit: Just reinstalled above file. No luck.
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Yung Prince
 
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Post » Wed Sep 29, 2010 6:48 pm

Decided it's time for a new gallery.

Charm of the West http://www.tesnexus.com/downloads/images/26348-1-1304178167.jpg http://www.tesnexus.com/downloads/images/26348-1-1304178158.jpg http://www.tesnexus.com/downloads/images/26348-1-1304178150.jpg http://www.tesnexus.com/downloads/images/26348-1-1304178143.jpg http://www.tesnexus.com/downloads/images/26348-1-1304178135.jpg http://www.tesnexus.com/downloads/images/26348-1-1304178128.jpg http://www.tesnexus.com/downloads/images/26348-1-1304178119.jpg http://www.tesnexus.com/downloads/images/26348-1-1304178111.jpg http://www.tesnexus.com/downloads/images/26348-1-1304178099.jpg http://www.tesnexus.com/downloads/images/26348-1-1304178092.jpg http://www.tesnexus.com/downloads/images/26348-1-1304178082.jpg http://www.tesnexus.com/downloads/images/26348-1-1304178071.jpg http://www.tesnexus.com/downloads/images/26348-1-1304178064.jpg http://www.tesnexus.com/downloads/images/26348-1-1304178057.jpg http://www.tesnexus.com/downloads/images/26348-1-1304178049.jpg http://www.tesnexus.com/downloads/images/26348-1-1304178041.jpg http://www.tesnexus.com/downloads/images/26348-1-1304178033.jpg http://www.tesnexus.com/downloads/images/26348-1-1304178024.jpg http://www.tesnexus.com/downloads/images/26348-1-1304178013.jpg http://www.tesnexus.com/downloads/images/26348-1-1304178004.jpg http://www.tesnexus.com/downloads/images/26348-1-1304177939.jpg
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Tha King o Geekz
 
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Post » Wed Sep 29, 2010 10:35 am

Very nice shots!
http://www.tesnexus.com/downloads/images/26348-1-1304178024.jpg

Reminded me of an older shot of mine. :D http://www.tesnexus.com/imageshare/images/57416-1285282615.jpg
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le GraiN
 
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Post » Wed Sep 29, 2010 10:32 pm

Great screens Hrnchamd!
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Sarah MacLeod
 
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Post » Wed Sep 29, 2010 6:41 pm

Looking good indeed
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flora
 
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Post » Wed Sep 29, 2010 9:27 pm

0.8.23 release

Shaders can signal to turn off standard sun glare. Sunshaft shader automatically turns off glare.


If you're having fog issues still, and you have some time to work on solving it please e-mail me.
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Brooke Turner
 
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Post » Wed Sep 29, 2010 11:33 am

Sunshaft shader automatically turns off glare.

Well, this is nothing short of awesome!
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Sarah Kim
 
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Post » Wed Sep 29, 2010 11:22 am

0.8.23 release

Shaders can signal to turn off standard sun glare. Sunshaft shader automatically turns off glare.


If you're having fog issues still, and you have some time to work on solving it please e-mail me.


Awesome :celebration:
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Baby K(:
 
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