[WIPz] Sheogorad - Forsaken Isles

Post » Tue Dec 14, 2010 10:28 am

I think your expanded ashlander camp idea is a good and logical one, however minor. We'll keep it on our minds though and work on it when we have time.
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Mrs. Patton
 
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Post » Tue Dec 14, 2010 2:19 pm

When can we expect a beta?
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Music Show
 
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Post » Tue Dec 14, 2010 9:27 am

When one is announced :P
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Rich O'Brien
 
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Post » Tue Dec 14, 2010 2:02 pm

We have a loose plan together to get something out by the end of the summer, in whatever state of completion its in. Then we will proceed to update it until its finished.

That's the current plan it could change.
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Sammie LM
 
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Post » Tue Dec 14, 2010 9:19 pm

I sounded kinda like an interviewer I heard yesterday.
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DeeD
 
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Post » Tue Dec 14, 2010 4:12 pm

Bump
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Lizs
 
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Post » Tue Dec 14, 2010 8:34 am

Bump
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Samantha Jane Adams
 
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Post » Tue Dec 14, 2010 4:38 pm

Sorry guys, I haven't heard from Phitt in a while. I don't know what the status is of the mod, but I'm confident that something will be released soon. Our new member caldfir has been a great help - he's finished up several of the dungeons and provided valuable assistance with scripts and ideas.

As for myself, I still don't have a working computer, and am currently going to school and will be working soon, so I can't really contribute anymore. :(
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CYCO JO-NATE
 
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Post » Tue Dec 14, 2010 4:59 pm

Pics or it didn't happen :mellow:
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sharon
 
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Post » Tue Dec 14, 2010 11:11 am

Updates?
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Madeleine Rose Walsh
 
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Post » Tue Dec 14, 2010 9:07 am

Not really much going on at the moment.
Phitt has sort of disappeared and I just started school again.
Once Phitt becomes active again and I have some free time we will get an alpha out for people to mess around with.

I'm really hoping that once the alpha is out we will be able to gather a few more people to work on the project.
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Annick Charron
 
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Post » Tue Dec 14, 2010 12:22 pm

i can't even begin to express the awesome-ness of this mod! i can't wait!

one hope: are oblivion gates going to appear in your mod if the main quest is not finished? i only ask b/c im hoping to stumble upon Telvanni mages trying to close a gate =)
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Alexxxxxx
 
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Post » Tue Dec 14, 2010 2:08 pm

Caldfir was able to finish up two dungeons for Sheo: Onnissiralis and Orethi ancestral tomb. It looks like excellent work and brings us a step closer to a release.
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Laura Mclean
 
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Post » Tue Dec 14, 2010 4:00 pm

Oblivion gates in Morrowind will be optional. I will likely make an add on that puts them in.
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Rhiannon Jones
 
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Post » Tue Dec 14, 2010 11:13 am

any news from this?
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Darian Ennels
 
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Post » Tue Dec 14, 2010 5:57 pm

Not really, We need Phitt to gather everything together and merge the pieces and get an Alpha release ready.
Unfortunately Phitt has vanished so the project is stuck until he shows up.
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Laura Shipley
 
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Post » Tue Dec 14, 2010 12:50 pm

vanished? i saw him post on here this morning.. maybe shoot him a PM through here? good luck getting the alpha together, this is gonna be awesome when it comes out!
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Matt Terry
 
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Post » Tue Dec 14, 2010 2:04 pm

He's been sent a few PM's by a few of members IIRC :lmao:
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Josephine Gowing
 
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Post » Tue Dec 14, 2010 2:52 pm

He's been sent a few PM's by a few of members IIRC :lmao:

ohh ok then. maybes hes just going to surprise everyone with it!
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Breanna Van Dijk
 
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Post » Tue Dec 14, 2010 4:49 pm

Caching!

Looking good!
Been enjoying the pictures and videos.
If I ever get through Oblivion I'll re-install Morrowind.
These must be the best worth for money games I ever bought!

Cheers!
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Charlotte Buckley
 
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Post » Tue Dec 14, 2010 1:07 pm

See, an awesome mod like this needs a bump and some good cheer-leading every now and then.

Gooooooooo Sheogorad!
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danni Marchant
 
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Post » Tue Dec 14, 2010 10:01 pm

How's it going? This is without a doubt my most anticipated Oblivion mod.
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Matthew Aaron Evans
 
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Post » Tue Dec 14, 2010 8:05 pm

Phitt!!! Where are you Phitt?
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His Bella
 
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Post » Wed Dec 15, 2010 1:33 am

^ Um, working on other mods at the moment. I'm sure he works a little bit on this every now and then, but he has said before that a lot that is left to do is landscaping, and I'm quite sure that can get pretty tedious. It's good to liven things up a little and use those creative energies for something new and different. Go check out his new Mudwater village + quest mod, Lord Grievous.
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Anna Krzyzanowska
 
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Post » Tue Dec 14, 2010 2:57 pm

Landscape? Tedious? Why, yes, yes it is. I'm sure everything is fine :)
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Becky Palmer
 
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