Shield bug fix?

Post » Fri May 27, 2011 4:24 am

I know that I can get a shield spell or effect to work properly by removing a piece of gear and putting it back on, but is there any actual fix to allow me to just use shield like other spells and not have to go through inventory hoops?

Thanks!
User avatar
Chris Jones
 
Posts: 3435
Joined: Wed May 09, 2007 3:11 am

Post » Fri May 27, 2011 11:27 am

I know that I can get a shield spell or effect to work properly by removing a piece of gear and putting it back on, but is there any actual fix to allow me to just use shield like other spells and not have to go through inventory hoops?

Thanks!


You can buy the spell at any of http://www.uesp.net/wiki/Morrowind:Alteration_Spells#Shield locations. Once you buy it, you should be able to cast it as needed or try creating your own CE item. There are at least 2 artifacts in the game that already have a CE Shield on them. One is Wraithguard which you get as you go thru the MW MQ and the other is the Ebony Mail.

Mods, you may want to move this to MW CH&S forum.
User avatar
Flash
 
Posts: 3541
Joined: Fri Oct 13, 2006 3:24 pm

Post » Fri May 27, 2011 5:38 am

I know how to find and cast it. The problem is that it doesn't work until you remove a piece of gear, which you can then replace. It's a bug I'd like to fix.

Example:

My new wizard has an armor rating of 5. I cast first barrier. My armor rating is still 5, until I remove his shoes (or shirt, or whatever), which I can then replace. Armor rating then shows as 15.
User avatar
BethanyRhain
 
Posts: 3434
Joined: Wed Oct 11, 2006 9:50 am

Post » Fri May 27, 2011 11:27 am

Sounds like something the http://www.tesnexus.com/downloads/file.php?id=19510 might fix.
User avatar
Silencio
 
Posts: 3442
Joined: Sun Mar 18, 2007 11:30 pm

Post » Fri May 27, 2011 11:38 am

It doesn't seem to. I have the two recommended user patches running.
User avatar
renee Duhamel
 
Posts: 3371
Joined: Thu Dec 14, 2006 9:12 am

Post » Fri May 27, 2011 5:45 pm

I've noticed lately that picking up *anything* from inventory sets the armor correctly. I'm pretty sure this happens to everybody, so I bet someone has a solution, mod based or otherwise.
User avatar
Peter P Canning
 
Posts: 3531
Joined: Tue May 22, 2007 2:44 am

Post » Fri May 27, 2011 5:32 pm

I remember reading that your characters armor is actually correct but that the menu simply doesn't update until you access your inventory, meaning there should be no affect on gameplay.
User avatar
Kat Ives
 
Posts: 3408
Joined: Tue Aug 28, 2007 2:11 pm

Post » Fri May 27, 2011 1:14 pm

Are you sure? It *feels* very different, though of course that doesn't involve real data.
User avatar
Luis Longoria
 
Posts: 3323
Joined: Fri Sep 07, 2007 1:21 am


Return to III - Morrowind