» Wed Aug 18, 2010 4:28 pm
I've thought on this too. My assumptions (for that's all they are)...
1.) Many of the game's most prominent modders are "old school", having been playing/modding since initial release. SI was of course not released until some time later. Due to that they may simply not think in terms of SI being a valid modding resource and prefer to stick with Cyrodiil proper. (You see something akin to this in most advice to new players, when they are invariably told to "update to the latest official patch", when in reality most truly new players will have acquired the game as GOTY, which when fully installed is already patched.) I'd go so far as to guess that some long-time modders have never bothered to buy, install, and/or run SI. I'm sure folk will jump in and correct me on this if wrong.
2.) Since SI is optional, some modders might not want to make SI specific mods, or mods that rely on SI resources, for fear of limiting their user base.
3.) I've always felt that SI is more fully developed and polished than the original game. Whereas in vanilla Cyrodiil many NPCs and locations exist more to provide atmosphere than anything else, almost everything in SI is somehow main- or side-quest related. In other words, most of its assets are fully utilized. Yes, there is room for improvement and additions, but by and large SI doesn't need much help to be totally enjoyable. As such there's less overt need to mod it.
All that said, I certainly wouldn't mind some high-quality SI mods. The sad thing about SI for me is that as enjoyable as it was (and it was my favorite part of Oblivion my first play-through), once it's done it's done. There's almost no reason to return there after the fact. My very favorite avatar-home mod (and my only SI mod), "Inquisitors Lodge" is located in New Sheoth Palace. Much of my avatar's gear was/is stored there. Yet I've gone there no more than once in the last six RL months. It's just too out of the way to visit without a very compelling reason.
Enough for now.... errand day (with a vengeance)
-Decrepit-