I have been watching this game for several months and was very happy when it released to have a chance at this new take on the shooter genre. After logging in about 20 hours, I feel that I can give an fair an accurate review.
First the Pros:
1. No K/D tracking. Awesome. Now we have people looking to take objectives and support their team rather than camping out with a sniper rifle to pad their k/d
2. The mobility features are incredibly fun and a nice change of pace for the shooter genre
3. The controls are great and quick to pick up
4. Alternate objectives give each match a different feel
5. The ability to change classes mid game without waiting to die first
6. The Buff system does well to inspire teamwork even without communicating which is good for the shyer gamers
7. Character customization is always fun and the way body types affect they way any given class plays
8. Each match has this innate since of urgency when you start playing drawing you in and forcing you to make decisions about what class to play. It encourages a more tactical mindset which I find refreshing
The cons:
1. Using the single player maps and objectives verbatim for multi-player is a bad idea. It can stagnate the game for some people
2. Not enough weapons and what weapons are in the game seem to be pretty similar and in the end there are really about 4-5 weapons that everyone uses
3. Melee system is weird. It almost seems out of place with the way it functions
4. Lack of lobbies is felt. Its nice to enter a game full of actual humans
5. Bots are seriously lacking in intelligence. In single player they almost seem to work more against you than with you
6. Running is a tad slow and jumping is a tad too low for a game with such a cool system for mobility
With that said here are my suggestions. This game has a ton of potential and it would be great to see some of these improvements added to the game:
1. Make running and sprinting about 10% faster
2. Increase jump height by about 15-20%
3. Expand the melee system - Since this game does not go with the usual OHK melee routine, it should be expanded so that players who run out of ammo (happens a lot in-game), still have a viable way to fight. Have a way to enter melee mode where the R/L 1 are the left and right hands and R?L2 are the left and right feet. Include in the general abilities section an improved melee that adds a special move based on body type. Another way to go is to add melee weapons. Look no further than Unreal Championship 2 for original Xbox to see how well melee and guns can work together in a shooter. This would add a lot of depth to the game.
4. Game lobbies obviously are necessary for any game to have a robust online experience and add in clan matches
5. Add more weapons, possibly including melee weapons
6. New multiplayer-only maps
7. New game type - Territorial Control. Similar to the capture and hold type in Killzone 3 but expanded to include all the neat sub-objectives that make Brink unique.
8. New game type - Attack and Defend. Similar to BF:BC series but once again with the added feature of other ancillary objectives that can change the tide of the battle of accomplished
9. Voice coms please....c'mon guys. This is a team based shooter and teams need to communicate
I feel that doing this will take this game to the level it was meant to reach. It will make the matches more fast, furious, heart pumping and immersive.
Thanks for reading. Please share your thoughts.