Should Bethesda Port Mods onto the Consoles as DLC

Post » Sat May 11, 2013 2:00 pm

Should they? Forever an xbox user id love to spend a few bucks on a few of the nice mods

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Camden Unglesbee
 
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Post » Sat May 11, 2013 11:38 am

Nope. If they can't be bothered to fix the bugs of their product or create their own original content for Skyrim, they shouldn't profit off of the creativity of others.

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Robert DeLarosa
 
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Post » Sat May 11, 2013 7:19 pm


This. But then again, I would like to fix bugs on console myself or at least help others.
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rheanna bruining
 
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Post » Sat May 11, 2013 11:49 am

No, too complicated really, from an ethical point of view I mean.

AT MOST, they should provide the mods free of charge. I'm not familiar how conversion works from PC to xbox format, but it wouldn't be that simple, besides, they could only do so with a couple of more popular and simpler mods. Not to mention they might upset the modding community, which earns them quite a bit of longevity for their games, I don't see Bethesda rummaging through people's mods. It's too much effort, too complicated, too risky, and won't earn them anything.

And don't even mention money, don't even think about it, it would be disastrous.

They should just focus on polishing the game really, fixing bugs as mentioned above.

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Gemma Archer
 
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Post » Sat May 11, 2013 1:36 pm

There's a certain greedy company that begins with an M, that would hate other people getting a part of that money.
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N Only WhiTe girl
 
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Post » Sat May 11, 2013 7:12 am

That's alright...Apple would figure out a way to claim it was their idea and file a lawsuit.

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Danial Zachery
 
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Post » Sat May 11, 2013 2:04 pm


Over Curved Edges, CURVED EDGES!
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Deon Knight
 
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Post » Sat May 11, 2013 11:31 pm


There are legal issues and control issues and so on. So it is unlikely. I'll just close this before it runs into trouble, and to save some of the usual suspects repeating the pointless off-topic unhelpful responses. :smile:

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Allison C
 
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