» Wed Jul 21, 2010 3:55 am
Well I don't believe they got rid of attributes. They just have a new way of raising them. It's not good to just assume they're not there, they didn't say one way or the other. So just wait until you hear official word, then you can come back and recreate this thread. Hmm, but it might be true because a lot of what the attributes did in the other games was to raise health, magicka, and fatigue right? And they've gave that ability to the play now. If they have gotten rid of attributes I'm going to be interested in how they govern the amount you can carry, your luck, magicka resistance, magicka regeneration, starting health(assuming it's different for every player), health gain per level(assuming it's different for every player), etc