Or maybe they went the fallout route and you pick your attributes at the start, with no way to raise them except through perks or magic items/bonuses
Or maybe they entirely depend on your race, and again you increase them with perks.
Its hard to believe all the monster in game will have only varied magic, health and stamina. I dont think they can do w/o attributes, and I really hope that it isnt FO style pick em once at the beginning of the game! I like maxing out some things and keeping other moderate. Though if we do have attributes that automatically raise per level that would be OK with me... as long as we can still keep track of them.